From 1dcd07fc1c2f04a2a86851c5ee48f24a83baaa2f Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Mon, 2 Mar 2015 19:30:13 +0000 Subject: Fixed a build problem where an SDL instead of SDL2 header was used. --- src/render/gl.h | 2 +- src/render/textures.cc | 2 ++ 2 files changed, 3 insertions(+), 1 deletion(-) (limited to 'src/render') diff --git a/src/render/gl.h b/src/render/gl.h index cf9e89d..487377a 100644 --- a/src/render/gl.h +++ b/src/render/gl.h @@ -9,7 +9,7 @@ #include "sys/sys.h" -#include "SDL/SDL_opengl.h" +#include "SDL2/SDL_opengl.h" #include "math/vector2f.h" #include "math/vector3f.h" diff --git a/src/render/textures.cc b/src/render/textures.cc index 15c9bd5..1e202b4 100644 --- a/src/render/textures.cc +++ b/src/render/textures.cc @@ -15,6 +15,8 @@ #include "sys/sys.h" #include "core/application.h" +#include + namespace render { -- cgit v1.2.3