From 72f480d7f34e22104fbcfd1561b037b65365fc1f Mon Sep 17 00:00:00 2001 From: Evan Goers Date: Wed, 7 Nov 2012 11:09:54 +0000 Subject: Tweaked zone light attenuation values. --- src/render/draw.cc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/render') diff --git a/src/render/draw.cc b/src/render/draw.cc index 04a2734..1d99077 100644 --- a/src/render/draw.cc +++ b/src/render/draw.cc @@ -111,8 +111,9 @@ void pass_prepare(float seconds) // add zone lights if (globe->has_flag(core::Entity::Bright)) { + float zone_light_brightness = (globe->color().r + globe->color().g + globe->color().b) / 3; Light *zone_light = new Light(globe->location(), globe->color()); - zone_light->set_attenuation(2.0f, 0.0f, 0.0f); + zone_light->set_attenuation(zone_light_brightness * 1.5f, zone_light_brightness * 0.00001f, zone_light_brightness * 0.000000001f); lightenv_zone.add(zone_light); } -- cgit v1.2.3