From 37a8c7aa64bdded36f452e6f95c829165d44e792 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sat, 30 Oct 2010 12:38:41 +0000 Subject: moved clientside thrust and power state into render::RenderExt, added engine spawnflag to func_rotate --- src/ui/modelview.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/ui') diff --git a/src/ui/modelview.cc b/src/ui/modelview.cc index e756be0..1485d79 100755 --- a/src/ui/modelview.cc +++ b/src/ui/modelview.cc @@ -170,7 +170,7 @@ void ModelView::draw() glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnableClientState(GL_NORMAL_ARRAY); - render::draw_model_fragments(model, core::localplayer()->color(), core::localplayer()->color_second(), true, true, 0); + render::draw_model_fragments(model, core::localplayer()->color(), core::localplayer()->color_second(), core::application()->time(), true, true, 0.0f); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_NORMAL_ARRAY); -- cgit v1.2.3