From d20adb868fe02e9e7aa8a262b3cd4c5dd01d5eea Mon Sep 17 00:00:00 2001 From: Evan Goers Date: Tue, 24 Jan 2012 04:36:42 +0000 Subject: Got rid of r_diffuse/r_specular/r_ambient. --- src/ui/modelview.cc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/ui') diff --git a/src/ui/modelview.cc b/src/ui/modelview.cc index 6d10c28..ec840c1 100755 --- a/src/ui/modelview.cc +++ b/src/ui/modelview.cc @@ -189,12 +189,12 @@ void ModelView::draw() // we set up the light in camera space GLfloat modelview_light[] = { -10.0f * model->radius(), 0, 0, 1.0f }; - GLfloat ambient_light[] = { 0.25f, 0.25f, 0.25f, 1.0f }; + GLfloat ambient_light[] = { 0.1f, 0.1f, 0.1f, 1.0f }; GLfloat diffuse_light[4]; GLfloat specular_light[4]; for (size_t i = 0; i < 3; i++) { - diffuse_light[i] = render::r_diffuse->value() * 0.8f; - specular_light[i] = render::r_specular->value() * 0.4f; + diffuse_light[i] = 0.8f; + specular_light[i] = 0.4f; } diffuse_light[3] = 1.0f; specular_light[3] = 1.0f; -- cgit v1.2.3