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	Project::OSiRiON - Changelog and release history

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  * build-0.2.5-svn1328 "Particle Probe"
  
	2013-09-29
	
	src revision 1328
	
	- Replaced the inventory mount button with an in-place mount indicator.
	- Binds 'X' key to target other players.
	- Improved aiming.
	- Major overhaul of the particle system back-end.
	- Fixed building with gcc 4.8.
	- Use a different cursor for clickable ui elements.
	- Show projecile statistics in turret info.
	- Added a default armor setting to ship templates.

	data revision 999
	
	- Various world updates
	- Disabled entity color on laser particles.
	- Improved ship engine and weapon particles
	- Added weapon slots to a number of ships
	- Added neutron weapons
	- Added ion weapons
	- Better explosion particles.
	- Added sky23 to the Hellas system
	- Added sky24 to the Kor Telos system.
	- Added sky25 for the Camorra system.
	- Added sky26 to the Kor Minas system.
	- Added sky27 to the Carthagio system.
	- Added sky28 to the Praetoria system.
	- Updated sky04.
	- Updated sky05 (Albion).
	- Updated sky10 (Lindblade).
	- Updated sky12 (Kiana).
	- Added Dagon Tyrant model.
	- ADded initial Dagon Manticore model.
	- Added a couple Tyson science vessels to anara.
	- Added inventory laser weapon models
	- Added fire/smoke particles to the colonial factory model (e.g. Kerman refinery).
	- Added stars to Oran and Phoenicia and added a jumpgate between the two systems,
	- Added a jumpgate between the Praetoria and the Carthagio systems
	- Added planet Praetoria and its moon Caesar.
	- Updated a number of stars across the galaxy.
	- Added solar power arraa to the Carthagio system,
	- Added solar unit model.
	- Added default armor settings to ship models.
	- Improved jumpgate vortex particles.
	- Added Port Royal placeholder model.


  * build-0.2.4-svn1282 "Resolutions"
  
	2013-01-01
	
	src revision 1282

	- Play stationary engine sounds.
	- Corrected engine sound location for scaled models.
	- Added support for planets with rings.
	- Added support for weapons fire sounds.
	- Added sound effects for weapon mounting and target hitting,
	- Resolved an issue where a ship was able to shoot itself,
	- Added support for mouse aiming.
	- Support for turrets

	data revision 924
	
	- Improved off-screen target graphics.
	- Updated mount, unmount and window close icons.
	- Updated ship specifications.
	- Updated sky01, added sky21 and sky22.
	- Updated Linblade space ship trade definitions.
	- Added weapon sounds
	- Added rings to planet Antwerp,
	- Added placeholder models for water and optronic components.

  * build-0.2.3-svn1265 "Pyrotechnics Santa"

	2012-12-25
	
	src revision 1265
	
	- Added support for client-side projectiles.
	- Lowered velocity threshold to prevent frozen entities.
	- Added mount/unmount buttons.
	- Improved info text parsing.
	- Improved HUD and target graphics.
	- Improved mouse control sensitivtiy.
	
	data revision 907
	
	- Added weapon specifications.
	- Added weapon particles.
	- Added Anansi light fighter,
	- Added Iktomi medium fighter.
	- Retired Avenger series of ships.
	- Added Tyson science vessel.
	- Improved trading definitions
	- Added several starsystems.
	- Added Brisbane Medical station.
	- Added dumb mine model by Karvajalka.
	
 * build-0.2.2-svn1195

	2012-11-17
	
	svn revision 1195
	
	- Added autosave function for singleplayer games.
	- Added savegame screenshots.
	- Added listview scrollbars.
	- Added support for multiple zone lights.
	- Added initial support for model weapon slots.
	- Added map window preview for selected planets and stars.
	- Added galactic overview to the map window
	- Added engine support for bullet collision callbacks.
	- Added weapon traders.
	- Added spacemines proof of concept.
	- Added projectile weapons proof of concept.
	- Added support for unique items
	- Ships are destroyed now when flying into a planet or a star	
	- Corrected a bug where sliders and scrollbars didn't work 
	  if the widget loses mouse focus.
	- Corrected a bug where sounds were played for docked ships.
	
	data revision 855 
	
	- Added more skyboxes.
	- Added Chimera battleship for House Dagon.
	- Added Jormungandr trade cruiser for House Dagon.
	- Added Raptor heavy feighter for House Dagon.
	- Added jumpgates between Ghant and Warsaw.
	- Various new starsystems and updates for existing systems.
	- Added weapon trade defintions, updated trade definitions.
	- Improved Lindblade Central model.
	
 * build-0.2.1-svn1082

	2012-01-22
	
	src revision 1082

	- Various lighting tweaks and enhancements.
	- Added zone ambient color support.
	- Added eject cargo dialog.
	- Added tractor beam and eject cargo sound effects.
	- Added support for saving and loading games in singleplayer.
	- Added Material::Decal surface flag to enable polygon offset and alpha testing.
	- Added Material::Origin surface flag for func_rotate groups.
	- Enabled secondary entity color in the model viewer.
	- Fixed the close button on the chat window.
	- Cleanup of the main menu code.
	- Corrected a bug where setting the jumpgate template radius wouldn't work.
	- Corrected a bug where inventory capacity wasn't reset after loading player data.
	
	data revision 788
	
	- new oldlancer model
	- new miningprotector model
	- new goliath model
	- new drake model
	- new niobium model
	- new jumpgate model
	- new decal textures
	- new tractor beam sound effect
	- removed obsolete orion ship

 * build-0.2.0-svn1031 "OBJ in space"
	
	2011-09-03

	src revision 1031

	- various user interface updates
	- fixed a bug that prevent the client to connect to a multiplayer game
	- OBJ file support
	- corrected multi-line entity infos

	data revision 718

	- new factory model
	- added border shadows to icons

 * build-0.2.0-svn1010 "Binary Compatible"

	2011-08-06
	
	src revision 1010

	- support for wav files with metadata
	- support for ogg vorbis sound effects
	- improved collision model support
	- collision support for func_rotate and func_move entities in map files
	- corrected timing problems in the dedicated server and core library
	- better client framerate stability
	- chat text is no longer truncated by a semi-colon
	- support for a jump drive sound effect
	- initial persistent player stats for dedicated servers
	- general improvements to the user interface

	data revision 705

	- higher resolution skies
	- redesigned camel freighter
	- new colonial space station model
	- added several collision models
	- added Khorsand and Warsaw systems
	- new commodities and trade routes

 * build-0.2.0-svn936 "Expanding Molecules"

	2011-03-31
	
	src revision 936
	data revision 644

	- corrected submodel instancing
	- removed mouse control deadzone
	- restore previous thruster setting when dropping from impulse speed
	- updated universe and improved models

 * build-0.2.0-svn910 "Bouncing Betty"

	2011-02-12
	
	src revision 910
	data revision 610

	- complete .map bezier patches support
	- collision meshes
	- zone chat
	- support for materials with skybox environment mapping

 * build-0.2.0-svn875 "Snowy Patches"

	2010-10-30
	
	src revision 875
	data revision 525

	- initial support for .map bezier patches
	- built-in model viewer

 
 * build-0.2.0-svn827 (win32 only)

	2010-10-16
	
	src revision 827

	- bugfix release for r825
	- prevents the win32 client from crashing when VBO's are enabled

 * build-0.2.0-svn825 "November Rain"

	2010-10-15
	
	src revision 825
	data revision 490

	- VBO support
	- scalable models
	- world updates and new skyboxes

 * build-0.2.0-svn754 "Broken Skies"

	2010-10-06
	
	src revision 754
	data revision 451

	- replaces skyglobes with skyboxes

 * build-0.1.0-svn740

	2010-09-26
	
	src revision 740
	data revision 441

 * build-0.1.0-svn716

	2010-03-05
	
	src revision 716
	data revision 422

 * build-0.1.0-svn669

	2009-08-13

	src revision 669
	data revision 371

 * build-0.1.0-svn641

	2009-06-28

	src revision 641
	data revision 326

 * build-0.1.0-svn560

	src revision 560
	data revision 261

 * build-0.1.0-svn523

	src revision 523
	data revision 217

 * build-0.1.0-svn488

	src revision 488
	data revision 174

 * build-0.1.0-svn418

	src revision 418
	data revision 144