The Osirion project is a game engine in the early stages of development. It's written in C++ and uses SDL, OpenGL, OpenAL and zlib. With this project I want to get some insight in the involved technologies and game development in general.
The goal is to create an engine that uses common file formats and a game world that is easy to edit. In other words, you should not have to be a rocket scientist to create something yourself.
World data is loaded from plain text .ini files, object models are loaded from quake2-style .map files. Support files for GtkRadiant 1.5 are included with the game data.
Project::OSiRiON is the name of the game that uses the Osirion Project engine. The game is located in a still unnamed region of space with gameplay inspired by games like Freelancer and Privateer.
Right now the game world is a rather large sandbox. You can fly around in different ships and explore the solar system, but important features like weapons, docking and collision detection are not yet implemented.
Ingar=KCT= | Game design, programming, modelling, graphics, sounds | [mDc]Thorn | Gameplay advice, modelling, graphics | Supertanker | Modelling | Odin | Modelling | Josky=KCT= | Shuttle model, alpha testing | [mDc]Minisori Gareth DVSoftware | alpha testing |
The website for the osirion project can be found at http://ingar.satgnu.net/osirion
The official Osirion IRC channel is #osirion on irc.soliter.org
The Osirion Project source code is distributed under the terms and conditions of the GNU General Public License.
The Project::OSiRiON game data is distributed under the terms and conditions
of the Create Commons Attribution-Share Alike 3.0 License.
However, a few files are distributed under the terms of a different license.
Please read the list of attributions for a complete overview
of authors and copyright.
Copyright © 2007-2008
Stijn "Ingar" Buys <ingar@telenet.be>
Contact me if you want to use (portions of) this project under a non-compatible, but otherwise free, licence.
This project could not have been possible without the work of others:
QUAKE and ID are registered trademarks of Id Software, Inc.
LEGO is a registered trademark of the LEGO Group.
The Osirion Project is an independent, not-for-profit project and is not affiliated with these companies.