Project::OSiRiON is a free space trading and combat simulation under development.
Its goal is to create an immersive universe with open gameplay inspired by classic titles such as
Privateer and
Freelancer.
The engine is written from scratch in C++ and uses SDL, OpenGL, OpenAL, libjpeg, libpng, zlib
and the Bullet physics library. It is
a work in progress and evolves with the game as required.
The basic components are already in place: players can start a single-player game,
or join a network server. They can purchase a ship and explore the universe and can even earn
some cash trading cargo. Other important parts are still missing: games can not be saved and
there are no weapon nor combat features.
The game aims to be fully customizable. Common and easy to edit file formats
make it trivial to change most of the game settings and world definitions.
Packages of the latest development build are available for windows and linux.
The website for Project::OSiRiON can be found at
http://osirion.org
The official IRC channel is #osirion on the
FreeNode IRC network.
SVN activity is monitored by CIA.vc, the project pages can be found here:
The source code is distributed under the terms and conditions of the
GNU General Public License.
The game data is distributed under the terms and conditions of the
Creative Commons Attribution-Share Alike 3.0 License.
A few files are distributed under the terms of a different license.
Please read the list of attributions for a complete overview
of authors and copyright.
Copyright © 2007-2011, Stijn 'Ingar' Buys <ingar@telenet.be>
This project could not have been possible without the work of others:
- Id Software
- the GtkRadiant project contributers
- The Quake2World community
- The Satgnu crew
- maci, for the webspace on satgnu
- DVSoftware for bandwidth, diskpace and CPU power
- NASA for their collection of freely available images
- Robert Kuroto for allowing me to use his texture pack
- Chance Ragen and Jeremy 'Jestr' Gardner for allowing me to use their planet textures
- Your_Face for allowing me to use his Tremulous map 'Trident'
- Georges 'TRaK' Grondin for allowing me to use his texture packs
- Thanks to bobke and blaze-x
- A special thanks to all =KCT= members
Thanks to:
- Josky=KCT=
- [mDc]Minisori
- Gareth
- StalKermit
- DVSoftware
QUAKE and ID are registered trademarks of Id Software, Inc.
LEGO is a registered trademark of the LEGO Group.
Project::OSiRiON is an independent, not-for-profit project
and is not affiliated with these companies.