/* audio/audio.h This file is part of the Osirion project and is distributed under the terms of the GNU General Public License version 2 */ #ifndef __INCLUDED_AUDIO_AUDIO_H__ #define __INCLUDED_AUDIO_AUDIO_H__ #ifdef _WIN32 #include #endif #include "AL/al.h" #include "AL/alc.h" /// functions to handle audio namespace audio { /// initialize the audio subsystem void init(); /// shut down the audio subsystem void shutdown(); /// load an audio sample void load(const char *name); /// play a previously loaded audio sample void play(const char *name); } #endif // __INCLUDED_AUDIO_AUDIO_H__