METASOURCES = AUTO INCLUDES = -I$(top_srcdir)/src if BUILD_DEDICATED noinst_LTLIBRARIES = else noinst_LTLIBRARIES = libclient.la endif noinst_HEADERS = \ action.h \ buymenu.h \ chat.h \ client.h \ clientext.h \ entitymenu.h \ gamewindow.h \ hud.h \ infowidget.h \ input.h \ inventorywindow.h \ inventorylistview.h \ joystick.h \ key.h \ keyboard.h \ mainwindow.h \ map.h \ notifications.h \ soundext.h \ targeticonbutton.h \ targets.h \ testmodelwindow.h \ trademenu.h \ video.h libclient_la_SOURCES = \ action.cc \ buymenu.cc \ chat.cc \ client.cc \ clientext.cc \ entitymenu.cc \ gamewindow.cc \ hud.cc \ infowidget.cc \ input.cc \ inventorylistview.cc \ inventorywindow.cc \ joystick.cc \ key.cc \ keyboard.cc \ mainwindow.cc \ map.cc \ notifications.cc \ soundext.cc \ targeticonbutton.cc \ targets.cc \ testmodelwindow.cc \ trademenu.cc \ video.cc libclient_la_CFLAGS = $(LIBSDL_CFLAGS) $(GL_CFLAGS) libclient_la_DEPENDENCIES = \ $(top_builddir)/src/auxiliary/libauxiliary.la \ $(top_builddir)/src/math/libmath.la \ $(top_builddir)/src/sys/libsys.la \ $(top_builddir)/src/filesystem/libfilesystem.la \ $(top_builddir)/src/model/libmodel.la \ $(top_builddir)/src/core/libcore.la \ $(top_builddir)/src/audio/libaudio.la \ $(top_builddir)/src/render/librender.la \ $(top_builddir)/src/ui/libui.la libclient_la_LIBADD = libclient_la_LDFLAGS = -avoid-version -no-undefined