METASOURCES = AUTO INCLUDES = -I$(top_srcdir)/src libclient_la_SOURCES = camera.cc client.cc console.cc draw.cc hud.cc input.cc \ keyboard.cc video.cc view.cc libclient_la_CFLAGS = $(LIBSDL_CFLAGS) $(GL_CFLAGS) libclient_la_LDFLAGS = -avoid-version -no-undefined $(GL_LIBS) $(LIBSDL_LIBS) noinst_LTLIBRARIES = libclient.la noinst_HEADERS = camera.h client.h console.h draw.h input.h keyboard.h video.h \ view.h libclient_la_LIBADD = $(top_builddir)/src/render/librender.la \ $(top_builddir)/src/core/libcore.la $(top_builddir)/src/filesystem/libfilesystem.la \ $(top_builddir)/src/game/libgame.la $(top_builddir)/src/math/libmath.la $(top_builddir)/src/sys/libsys.la