/* client/playerview.cc This file is part of the Osirion project and is distributed under the terms and conditions of the GNU General Public License version 2 */ #include #include #include "audio/audio.h" #include "client/playerview.h" #include "ui/ui.h" namespace client { PlayerView::PlayerView(ui::Widget *parent) : ui::Widget(parent) { set_label("playerview"); set_border(false); set_background(false); view_notify = new Notifications(this); view_hud = new HUD(this); label_viewname = new ui::Label(this); label_viewname->set_label("viewnamelabel"); label_viewname->set_alignment(ui::AlignCenter); label_viewname->set_background(true); label_viewname->set_font(ui::root()->font_large()); view_chat = new Chat(this); view_map = new Map(this); view_entitymenu = new EntityMenu(this); view_buymenu = new BuyMenu(this); //view_hud->set_focus(); //view_hud->raise(); //view_entitymenu->raise(); } PlayerView::~PlayerView() { } void PlayerView::clear() { view_chat->clear(); view_notify->clear(); view_chat->hide(); view_map->hide(); view_entitymenu->hide(); } void PlayerView::event_text(const std::string & text) { view_chat->event_text(text); view_notify->event_text(text); } void PlayerView::toggle_map() { if (!map()->visible()) { if (chat()->visible() && !chat()->small_view()) chat()->hide(); if (view_entitymenu->visible()) view_entitymenu->hide(); } map()->toggle(); audio::play("ui/menu"); if (map()->visible() && chat()->visible() && chat()->small_view()) { chat()->raise(); } } void PlayerView::toggle_chat() { if (!chat()->visible()) { if (map()->visible()) map()->hide(); if (view_entitymenu->visible()) view_entitymenu->hide(); } chat()->set_small_view(false); chat()->toggle(); audio::play("ui/menu"); } void PlayerView::toggle_chatbar() { chat()->set_small_view(true); chat()->toggle(); } void PlayerView::show_menu(const std::string & args) { if (!args.size()) return; if (!core::localplayer()->view()) return; if (!core::localplayer()->view()->menus().size()) return; std::stringstream argstr(args); std::string label; if (!(argstr >> label)) return; if (label.compare("buy") == 0) { // buy menu, single item std::string itemtype; std::string itemname; if ((argstr >> itemtype) && (argstr >> itemname)) { view_buymenu->set_item(itemtype, itemname); view_buymenu->show(); view_entitymenu->hide(); } else { con_print << "usage: view buy [string] [string] buy menu for item type and name" << std::endl; } } else if (label.compare("trade") == 0) { // trade menu, multiple items } else if (label.compare("hide") == 0) { view_buymenu->hide(); view_entitymenu->hide(); } else { view_entitymenu->generate(core::localplayer()->view(), label.c_str()); view_entitymenu->show(); view_buymenu->hide(); } if (chat()->visible() && chat()->small_view()) chat()->raise(); } void PlayerView::resize() { //const float largemargin = ui::UI::elementsize.width() * 0.25; const float smallmargin = ui::UI::elementsize.height(); set_size(parent()->size()); // reposition buy menu view_buymenu->event_resize(); // set hud geometry view_hud->set_geometry(0, 0, width(), height()); view_hud->event_resize(); // reposition map view_map->set_size(width() - smallmargin * 2, height() - smallmargin * 4); view_map->set_location(smallmargin, smallmargin * 2); // reposition notifications view_notify->set_geometry(view_map->location(), view_map->size()); // reposition labels //label_viewname->set_size(ui::UI::elementsize.width() * 1.5f, ui::UI::elementsize.height()); //label_viewname->set_location(smallmargin, smallmargin * 0.5f); label_viewname->set_size(ui::UI::elementsize.width() * 1.5f, ui::UI::elementsize.height()); label_viewname->set_location(width() - label_viewname->width() - smallmargin, height() - label_viewname->height() - smallmargin * 0.5f); } void PlayerView::draw() { const float smallmargin = ui::UI::elementsize.height(); if (core::localplayer()->view()) { // hide hide when a view is set view_hud->hide(); // docking view if (core::localplayer()->view()->menus().size()) { // entity with menus if (map()->visible()) { label_viewname->set_text(core::localplayer()->zone()->name()); } else { label_viewname->set_text(core::localplayer()->view()->name()); } label_viewname->show(); if (view_entitymenu->generated_entity() != core::localplayer()->view()) { // initially show the menu show_menu("main"); map()->hide(); chat()->hide(); audio::play("ui/menu"); } else if (!view_entitymenu->visible() && !view_buymenu->visible() && !map()->visible() && (!chat()->visible() || chat()->small_view())) { // show the menu if there's no other window open view_entitymenu->show(); audio::play("ui/menu"); } view_notify->set_size(width() - smallmargin * 3.0f - ui::UI::elementsize.width() * 1.5f, height() - smallmargin * 4.0f); view_notify->set_location(smallmargin * 2.0f + ui::UI::elementsize.width() * 1.5f, smallmargin * 2.0f); } else { // entity without menus, plain view this->hide(); return; } } else { view_notify->set_geometry(view_map->location(), view_map->size()); if (view_entitymenu->visible()) { view_entitymenu->hide(); } if (view_entitymenu->generated_entity()) { view_entitymenu->generate(0, 0); } if (view_buymenu->visible()) { view_buymenu->hide(); } if (map()->visible()) { label_viewname->set_text(core::localplayer()->zone()->name()); label_viewname->show(); } else { label_viewname->hide(); } if (!map()->visible() && !chat()->visible()) { view_hud->set_focus(); } view_hud->show(); } // reposition chat widget if (view_chat->small_view()) { view_chat->set_size(width() - smallmargin * 2, font()->height() * 2); view_chat->set_location(smallmargin, height() - smallmargin *2 - view_chat->height()); } else { view_chat->set_geometry(view_map->location(), view_map->size()); } view_chat->event_resize(); } }