/*
   client/playerview.h
   This file is part of the Osirion project and is distributed under 
   the terms and conditions of the GNU General Public License version 2 
*/

#ifndef __INCLUDED_CLIENT_PLAYERVIEW_H__
#define __INCLUDED_CLIENT_PLAYERVIEW_H__

#include "client/chat.h"
#include "client/hud.h"
#include "client/map.h"
#include "client/notifications.h"
#include "ui/widget.h"
#include "ui/label.h"

namespace client {

/// the player's view when joined
class PlayerView : public ui::Widget
{
public:
	PlayerView(ui::Widget *parent = 0);
	virtual ~PlayerView();

	void clear();

	void event_text(const std::string & text);

	inline Map *map() { return view_map; }
	inline Chat *chat() { return view_chat; }
	inline Notifications  *notify() { return view_notify; }

protected:
	virtual void draw();
	virtual void resize();
private:
	Notifications	*view_notify;
	HUD		*view_hud;
	Chat		*view_chat;
	Map		*view_map;

	ui::Label	*label_zonename;
	ui::Label	*label_viewname;

};

}


#endif // __INCLUDED_CLIENT_PLAYERVIEW_H__