/* core/zone.h This file is part of the Osirion project and is distributed under the terms of the GNU General Public License version 2 */ #ifndef __INCLUDED_CORE_ZONE_H__ #define __INCLUDED_CORE_ZONE_H__ #include #include #include namespace core { class Zone; } #include "core/entity.h" #include "core/physics.h" namespace core { /// a Zone contains a compartment of the game universe class Zone : public Label { public: /// type definition for the content of a zone typedef std::list Content; /// type definition for the zone registry typedef std::map Registry; /* ---- static functions ----------------------------------- */ /// add a zone to the zone registry static void add(Zone *zone); /// add a zone with a specific id to the registry static void add(Zone *zone, unsigned int id); /// find a zone in the zone registry static Zone *find(unsigned int id); /// find a zone in the zone registry static Zone *find(std::string const & name); /// remove a zone from the zone registry static void remove(Zone *zone); /// list the zone registry static void list(); /// search the zone registry for an id, label or name static Zone *search(std::string const & searchname); /// clear the zone registry static void clear(); /// the zone registry static inline Registry & registry() { return zone_registry; } /* ---- Zone class ----------------------------------------- */ /// create a new zone Zone(std::string const & label); /// create a zone from stream data Zone(std::istream & is); /// delete a zone virtual ~Zone(); /* ---- inspectors ----------------------------------------- */ /// print the content of a zone void print(); /// zone id inline unsigned int id() const { return zone_id; } /// name of the skybox inline std::string const & sky() const { return zone_sky; } /// default zone view inline Entity *default_view() { return zone_defaultview; } /// find an entity inside a zone Entity *find_entity(Entity *entity); /// find an entity inside a zone Entity *find_entity(unsigned int id); /// find a labeled entity inside a zone Entity *find_entity(const std::string & label); /// search for an entity inside a zone Entity *search_entity(const std::string & label); /* ---- mutators ------------------------------------------- */ /// set the skybox name inline void set_sky(std::string const & sky) { zone_sky.assign(sky); } ///set the default view inline void set_default_view(Entity *entity) { zone_defaultview = entity; } /* ---- serializers ---------------------------------------- */ /// serialize a server-to-client update on a stream void serialize_server_update(std::ostream & os) const; /// receive a server-to-client update from a stream void receive_server_update(std::istream &is); /* ---- zone content --------------------------------------- */ /// the entities belonging to this zone inline Content & content() { return zone_content; } /// add an entity to this zone void add(Entity *entity); /// remove an entity from this zone void remove(Entity *entity); /// physics world for this zone inline btDiscreteDynamicsWorld *physics() { return zone_bullet_world; } /// physics vehicle raycaster inline btVehicleRaycaster *raycaster() { return zone_bullet_raycaster; } math::BoundingBox3f & keepalive_box() { return zone_keepalive_box; } const bool keepalive_run() const { return zone_keepalive_run; } void set_keepalive_run(const bool keepalive_run) { zone_keepalive_run = keepalive_run; } private: unsigned int zone_id; std::string zone_sky; Content zone_content; static Registry zone_registry; Entity *zone_defaultview; btAxisSweep3 *zone_bullet_cache; btDiscreteDynamicsWorld *zone_bullet_world; btVehicleRaycaster *zone_bullet_raycaster; math::BoundingBox3f zone_keepalive_box; bool zone_keepalive_run; }; } #endif // __INCLUDED_CORE_ZONE_H__