/* filesystem/filesystem.cc This file is part of the Osirion project and is distributed under the terms of the GNU General Public License version 2 */ // project headers #include "filesystem/filesystem.h" #include "common/common.h" std::string filesystem::datadir = ""; std::string filesystem::homedir = ""; std::string filesystem::basedir = ""; std::string filesystem::moddir = ""; void filesystem::init() { con_debug << "Initializing filesystem..." << std::endl; } void filesystem::shutdown() { con_debug << "Shutting down filesystem..." << std::endl; }