/* base/navpoint.cc This file is part of the Osirion project and is distributed under the terms and conditions of the GNU General Public License version 2 */ #include "base/navpoint.h" #include "base/game.h" namespace game { const Template *NavPoint::navpoint_template = 0; NavPoint::NavPoint() : core::Entity() { entity_moduletypeid = navpoint_enttype; set_shape(core::Entity::Diamond); set_radius(0.25); // use template settings if available if (navpoint_template) { navpoint_template->apply(this); } } NavPoint::~NavPoint() { } }