/* base/navpoint.cc This file is part of the Osirion project and is distributed under the terms and conditions of the GNU General Public License version 2 */ #include "base/navpoint.h" #include "base/game.h" namespace game { const Template *NavPoint::navpoint_template = 0; NavPoint::NavPoint() : core::Entity() { entity_shape = core::Entity::Diamond; get_color().assign(1.0f, 1.0f); get_color_second().assign(0.6f, 1.0f); set_radius(0.25f); entity_moduletypeid = navpoint_enttype; // use template settings if available if (navpoint_template) { navpoint_template->apply(this); } } NavPoint::~NavPoint() { } }