/* base/spacemine.h This file is part of the Osirion project and is distributed under the terms and conditions of the GNU General Public License version 2 */ #ifndef __INCLUDED_BASE_PROJECTILE_H__ #define __INCLUDED_BASE_PROJECTILE_H__ #include "core/entity.h" namespace game { class Projectile : public core::EntityDynamic { public: Projectile(unsigned long lifespan); virtual ~Projectile(); virtual void upkeep(const unsigned long timestamp); virtual void collision(Entity *other); virtual void frame(const unsigned long elapsed); private: unsigned long projectile_timestamp; unsigned long projectile_lifespan; }; } // namespace game #endif // __INCLUDED_BASE_PROJECTILE_H__