/* base/waypoint.cc This file is part of the Osirion project and is distributed under the terms of the GNU General Public License version 2 */ #include "base/waypoint.h" namespace game { WayPoint::WayPoint() { waypoint_target = 0; waypoint_cargo = 0; waypoint_dock = false; } WayPoint::~WayPoint() { waypoint_target = 0; waypoint_cargo = 0; } void WayPoint::set_target_label(const std::string &label) { waypoint_target_label.assign(label); } void WayPoint::set_target(core::Entity *entity) { waypoint_target = entity; } void WayPoint::set_dock(const bool dock) { waypoint_dock = dock; } void WayPoint::set_cargo(Cargo *cargo) { waypoint_cargo = cargo; } } //namespace game