/* game/sector.h This file is part of the Osirion project and is distributed under the terms and conditions of the GNU General Public License version 2 */ #ifndef __INCLUDED_SECTOR_H__ #define __INCLUDED_SECTOR_H__ #include namespace game { /// a sector of space class Sector { public: /// default constructor Sector(); /// default destructor ~Sector(); /// label used in configuration files, e.g. "terran" std::string label; /// name to display, e.g. "Terran System" std::string name; }; } // namespace game #endif // __INCLUDED_SECTOR_H__