/* world.h This file is part of the Osirion project and is distributed under the terms and conditions of the GNU General Public License version 2 */ #ifndef __INCLUDED_WORLD_H__ #define __INCLUDED_WORLD_H__ #include namespace game { /// The game world namespace World { /// load the intial game world into memory void init(); /// unload the game world void shutdown(); }; } // namespace game #endif // __INCLUDED_WORLD_H__