INCLUDES = -I$(top_srcdir)/src METASOURCES = AUTO if BUILD_DEDICATED noinst_LTLIBRARIES = else noinst_LTLIBRARIES = librender.la endif librender_la_LDFLAGS = -avoid-version -no-undefined @GL_LIBS@ librender_la_LIBADD = $(top_builddir)/src/math/libmath.la librender_la_SOURCES = camera.cc draw.cc dust.cc gl.cc image.cc jpgfile.cc \ particles.cc pngfile.cc render.cc renderext.cc screenshot.cc state.cc text.cc \ textures.cc tgafile.cc noinst_HEADERS = camera.h draw.h dust.h gl.h image.h jpgfile.h particles.h \ pngfile.h render.h renderext.h screenshot.h state.h text.h \ textures.h tgafile.h