/* render/render.cc This file is part of the Osirion project and is distributed under the terms of the GNU General Public License version 2 */ // project headers #include "render/render.h" #include "sys/sys.h" namespace render { GLuint textures[32]; void init() { con_print << "Initializing render..." << std::endl; con_print << " Renderer: " << gl::renderer() << std::endl; con_print << " Vendor: " << gl::vendor() << std::endl; con_print << " Version: " << gl::version() << std::endl; con_print << "Loading textures..." << std::endl; TGA::texture(textures, "bitmaps/loader.tga", 0); TGA::texture(textures, "bitmaps/conchars.tga", 1); } void shutdown() { con_print << "Shutting down render..." << std::endl; } }