/* render/screenshot.h This file is part of the Osirion project and is distributed under the terms of the GNU General Public License version 2 */ #ifndef __INCLUDED_RENDER_SCREENSHOT_H__ #define __INCLUDED_RENDER_SCREENSHOT_H__ #include "core/cvar.h" namespace render { class Screenshot { public: static void save(); static void savegameshot(const std::string & filename); static core::Cvar *screenshotformat; static core::Cvar *screenshotquality; private: static int current_number; static int current_date; }; } // namespace render #endif // __INCLUDED_RENDER_SCREENSHOT_H__