/* sys/sys.h This file is part of the Osirion project and is distributed under the terms of the GNU General Public License version 2 */ #ifndef __INCLUDED_SYS_H__ #define __INCLUDED_SYS_H__ #include "config.h" #include /// maximum line size throught the game #define MAXCMDSIZE 1024 /** * @brief platform dependent functions * */ namespace sys { /** * @brief type definition for a signal handler function pointer * */ typedef void(* signalfunc)(int signum); /** * @brief returns true if a path exists and is a directory * */ bool directory_exists(const std::string &path); /** * @brief returns true if a file exists * */ bool file_exists(const std::string &filename); /** * @brief create a directory * */ void mkdir(const std::string &path); /** * @brief install an OS signal handler * */ void signal(int signum, signalfunc handler); /** * @brief operation system exit() application */ void quit(int status); /** * @brief suspend the current process for a number of milliseconds * 1 second is 1000 milliseconds * */ void sleep(long milliseconds); /** * @brief get the local system date and time * */ void get_localtime(int & hours, int & minutes, int & seconds); void get_localtime(int &year, int & month, int & day, int & hours, int & minutes, int & seconds, int & milliseconds); } // namespace sys #include "sys/consoleinterface.h" #endif // __INCLUDED_SYS_H__