/* ui/menu.cc This file is part of the Osirion project and is distributed under the terms of the GNU General Public License version 2 */ #include "filesystem/filesystem.h" #include "ui/label.h" #include "ui/button.h" #include "ui/menu.h" #include "ui/ui.h" namespace ui { const float element_width = 256.0f; const float element_height = 64.0f; const float element_margin = 24.0f; Menu::Menu(Window *parent, const char *label) : Window(parent) { set_label(label); set_border(false); menu_background = new Bitmap(this); menu_container = new Window(this); menu_container->set_label("container"); } Menu::~Menu() { } void Menu::load() { std::string filename("menus/"); filename.append(label()); filesystem::IniFile ini; ini.open(filename); if (!ini.is_open()) { con_error << "Could not open " << ini.name() << std::endl; return; } std::string strval; Button *button = 0; Label *label = 0; while (ini.getline()) { if (ini.got_section()) { //con_debug << " " << ini.name() << " [" << ini.section() << "]" << std::endl; if (ini.got_section("menu")) { } else if (ini.got_section("button")) { button = add_button(); } else if (ini.got_section("label")) { label = add_label(); } else if (ini.got_section()) { ini.unknown_section(); } } else if (ini.got_key()) { //con_debug << " " << ini.name() << " " << ini.key() << "=" << ini.value() << std::endl; if (ini.in_section("menu")) { if (ini.got_key_string("background", strval)) { set_background(strval.c_str()); } else { ini.unkown_key(); } } else if (ini.in_section("button")) { if (ini.got_key_string("text", strval)) { button->set_text(strval); } else if (ini.got_key_string("command", strval)) { button->set_command(strval); } else { ini.unkown_key(); } } else if (ini.in_section("label")) { if (ini.got_key_string("text", strval)) { label->set_text(strval); } else { ini.unkown_key(); } } } } con_debug << " " << ini.name() << " " << children().size() << " widgets" << std::endl; ini.close(); } void Menu::set_background(const char *texture) { menu_background->set_texture(texture); } Label *Menu::add_label(char const * text) { return new Label(menu_container, text); } Button *Menu::add_button(char const *text, char const *command) { return new Button(menu_container, text, command); } void Menu::resize() { size().assign(parent()->size()); menu_background->size().assign(size()); float n = (float) menu_container->children().size(); menu_container->set_size(2.0f * element_width, n * (element_height + element_margin) + element_height); menu_container->set_location(element_margin, (height() - menu_container->height()) / 2.0f); // reposition all children within the container size_t i = 0; for (Children::iterator it = menu_container->children().begin(); it != menu_container->children().end(); it++) { Widget *w = (*it); w->set_size(element_width, element_height); w->set_location(element_width * 0.5f, element_height * 0.5f + i * (element_height + element_margin)); i++; } } }