/* ui/paint.h This file is part of the Osirion project and is distributed under the terms of the GNU General Public License version 2 */ #ifndef __INCLUDED_UI_PAINT_H__ #define __INCLUDED_UI_PAINT_H__ #include "ui/widget.h" namespace ui { /** * @brief low-level widget paint functions * This class contains the interface between the user interface and the render library */ class Paint { public: /// set paint color to RGB value static void set_color(float r = 0.0f, float g = 0.0f, float b = 0.0f, float a = 1.0f); /// set paint color to RGB value static void set_color(math::Color const & color); /// set paint color to system color code static void set_system_color(const char c); /// assign system color code static void assign_system_color(const char c, const math::Color &color); /// draw a border static void draw_border(const math::Vector2f &global_location, const math::Vector2f &size); /// draw a rectangle static void draw_rectangle(const math::Vector2f &global_location, const math::Vector2f &size); /** * @brief draw a rectangular bitmap * @param texture the name of material to be used **/ static void draw_bitmap(const math::Vector2f &global_location, const math::Vector2f &size, const std::string &texture); /// draw a rectangular bitmap and overrride material color static void draw_bitmap(const math::Vector2f &global_location, const math::Vector2f &size, const math::Color & color, const std::string &texture); /// draw a tiled bitmap static void draw_material(const math::Vector2f &global_location, const math::Vector2f &size, const std::string &texture); /// draw unaligned text static void draw_text(const math::Vector2f &global_location, const Font *font, const std::string &text); /// draw aligned text static void draw_label(const math::Vector2f &global_location, const math::Vector2f &size, const Font *font, const std::string &text, const unsigned int alignment = AlignCenter); }; } // namespace ui #endif // __INCLUDED_UI_PAINT_H__