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/*
   client/buttonmenu.h
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#ifndef __INCLUDED_CLIENT_BUTTONMENU_H__
#define __INCLUDED_CLIENT_BUTTONMENU_H__

#include "ui/label.h"
#include "ui/button.h"
#include "ui/window.h"

namespace client
{

/// a menu container
class ButtonMenu : public ui::Window
{

public:
	/// create a new menu
	ButtonMenu(ui::Widget *parent, const char * label = 0);
	~ButtonMenu();

	/// add a label
	ui::Label *add_label(char const * text = 0);

	/// add a button with a command
	ui::Button *add_button(char const *text = 0, char const *command = 0);

protected:
	/// remove container children
	void clear();
	
	/// resize event
	virtual void resize();

	/// keypress event
	virtual bool on_keypress(const int key, const unsigned int modifier);

private:
	ui::Window	*buttonmenu_container;
};

}

#endif // __INCLUDED_CLIENT_BUTTONMENU_H__