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/*
   client/console.cc
   This file is part of the Osirion project and is distributed under 
   the terms and conditions of the GNU General Public License version 2 
*/

#include <iostream>
#include <fstream>
#include <cmath>

#include "auxiliary/functions.h"
#include "audio/audio.h"
#include "client/chat.h"
#include "client/console.h"
#include "client/video.h"
#include "client/keyboard.h"
#include "core/core.h"
#include "filesystem/filesystem.h"
#include "render/render.h"
#include "render/textures.h"

namespace client {

const float DEFAULT_CONSOLE_HEIGHT = 0.7f;
const size_t DEFAULT_MAX_HISTO_LINES = 512;

/* -- ConsoleBuffer ------------------------------------------------ */
ConsoleBuffer::ConsoleBuffer()
{
	con_print << "^BInitializing console..." << std::endl;	

}

ConsoleBuffer::~ConsoleBuffer()
{
	con_print << "^BShutting down console..." << std::endl;
}

// the global console buffer object
ConsoleBuffer Console::con_buffer;

//--- Console -----------------------------------------------------

Console::Console(ui::Widget *parent) : ui::Window(parent)
{
	set_visible(false);
	set_border(false);
	set_background(true);
	set_label("console");

	console_scroll = 0;
	history.clear();
	history.push_back("");
	history_pos = history.rbegin();

	console_input = new ui::InputBox(this);
	console_input->set_focus();
	console_input->set_border(false);
	console_input->set_background(false);

	load_history();
}

Console::~Console()
{
	save_history();
	history.clear();
}

void Console::show()
{
	ui::Window::show();
	SDL_WM_GrabInput(SDL_GRAB_OFF);
	SDL_ShowCursor(SDL_ENABLE);

	console_scroll = 0;
	history_pos = history.rbegin();
	(*history_pos).clear();
	console_input->set_text((*history_pos));

	audio::play("ui/console");
}

void Console::hide()
{
	ui::Window::hide();
	SDL_WM_GrabInput(SDL_GRAB_ON);
	SDL_ShowCursor(SDL_DISABLE);

	audio::play("ui/console");
}

void Console::toggle()
{
	if (visible())
		hide();
	else
		show();
}

bool Console::on_keypress(const int key, const unsigned int modifier)
{
	// number of lines to scroll
	const size_t scroll_offset = 3;

	Text::reverse_iterator upit;

	switch( key ) {
	
	case SDLK_ESCAPE:
		if (visible()) {
			hide();
			return true;
		} else {
			return false;
		}
		break;
/*
	case SDLK_TAB:
		core::CommandBuffer::complete( (*history_pos), input_pos);
		return true;
		break;
*/
	case SDLK_RETURN:
		if (console_input->text().size()) {
			// store input in history
			while (history.size() >= DEFAULT_MAX_HISTO_LINES) {
				history.pop_front();
			}
			core::cmd() << console_input->text() << std::endl;
			con_print << "^B>" << console_input->text() << std::endl;
			(*history.rbegin()).assign(console_input->text());
			history.push_back("");
			history_pos = history.rbegin();
			console_input->set_text((*history_pos));
		}
		return true;
		break;

	case SDLK_UP:
		upit = history_pos;
		++upit;
		if (upit != history.rend()) {
			history_pos = upit;
			console_input->set_text((*history_pos));
		}
		return true;
		break;
	case SDLK_DOWN:
		if (history_pos != history.rbegin()) {
			--history_pos;
			console_input->set_text((*history_pos));
		}
		return true;
		break;
	case SDLK_PAGEUP:
		console_scroll += scroll_offset;
		if (console_scroll > log().size()) 
			console_scroll = log().size();
		return true;
		break;

	case SDLK_PAGEDOWN:
		if (console_scroll > scroll_offset)
			console_scroll -= scroll_offset;
		else 
			console_scroll = 0;
		return true;
		break;
	}

	return false;
}

void Console::event_draw()
{
	if (core::application()->connected()) {
		set_size(parent()->size().width(), parent()->size().height() * DEFAULT_CONSOLE_HEIGHT);
	} else {
		set_size(parent()->size());
	}

	ui::Window::event_draw();
}

void Console::draw()
{
	console_input->set_size(this->width(), font()->height());
	console_input->set_location(0, this->height()-font()->height());

	draw_background();
	draw_border();

	render::Text::setfont(font()->name().c_str(), font()->width(), font()->height());
	render::gl::enable(GL_TEXTURE_2D);

	// draw version below the bottom of the console
	std::string version(core::name());
	version += ' ';
	version.append(core::version());
	render::gl::color(0.0f, 1.0f, 0.0f, 0.5f);
	render::Text::draw(width()-font()->width()*(version.size()+1), height()-font()->height()-4, version);

	// draw the console log()
	if (console_scroll > log().size())
		console_scroll = log().size();
	
	int height = (size_t) (this->height()  /  font()->height()) -1;
	int width = (size_t) ((this->width()-8) / font()->width());
	int bottom = (int) log().size() - console_scroll;
	int current_line = 0;

	Text lines;
	for (Text::iterator it = log().begin(); it != log().end() && current_line < bottom; it++) {
		if (current_line >= bottom - height) {
			std::string linedata(*it);
			linedata += '\n';

			std::string word;
			size_t word_length = 0;

			std::string line;
			size_t line_length = 0;

			const char *c = linedata.c_str();
			char pen = 'N';
			char wordpen = 'N';

			while (*c) {

				// color code
				if (aux::is_color_code(c)) {
					c++;
					pen = *c;
					word += '^';
					word += pen;
				}

				// new word, wrap if necessary
				else if ((*c == '\n' ) || ( *c == ' ')) {
					
					if (line_length + word_length > (size_t) width) {
						if (line.size()) {
							lines.push_back(line);
							line.clear();
							line += '^';
							line += wordpen;
							line_length = 0;
						}
					}
					
					line.append(word);
					line_length += word_length;

					word.clear();
					word_length = 0;
					wordpen = pen;
									
					// new line
					if (*c == '\n' ) {
						lines.push_back(line);
						line.clear();
						line_length = 0;
					// new word
					} else if (*c == ' ' ) {
						line += ' ';
						line_length++;
					}
				}

				// new character
				else {	
					word += *c;
					word_length++;
					
					if (word_length == (size_t) width) {
						if (line.size()) {
							lines.push_back(line);
							line.clear();
							line += '^';
							line += wordpen;
							line_length = 0;
						}

						line.append(word);
						line_length = word_length;

						word.clear();
						word_length = 0;
						wordpen = pen;
					}
				}

				c++;
			}
			
		}
		current_line++;		
	}

	float y = this->height()-2*font()->height()-4;
	render::Text::setcolor('N');
	for (Text::reverse_iterator rit = lines.rbegin(); (y >= 4) && (rit != lines.rend()); ++rit) {
		render::Text::draw(4, y, (*rit));
		y -= font()->height();
	}

	render::gl::disable(GL_TEXTURE_2D);
	
}

void Console::save_history()
{
	if (history.size() <= 1)
		return;

	std::string filename(filesystem::writedir());
	filename.append("history.txt");
	std::ofstream ofs(filename.c_str());

	if (!ofs.is_open()) {
		con_warn << "Could not write " << filename << std::endl;
		return;
	}
	Text::iterator it;
	size_t l = 1;
	for (it = history.begin(); it != history.end(); it++) {
		if (l < history.size())
			ofs << (*it) << std::endl;
		l++;
	}

	ofs.close();
}

void Console::load_history()
{
	std::string filename(filesystem::writedir());
	filename.append("history.txt");
	std::ifstream ifs(filename.c_str(), std::ifstream::in);

	if (!ifs.is_open()) {
		con_warn << "Could not read " << filename << std::endl;
		return;
	}

	history.clear();
	char line[MAXCMDSIZE];
	while (ifs.getline(line, MAXCMDSIZE-1)) {
		history.push_back(line);
	}

	ifs.close();

	history.push_back("");
	history_pos = history.rbegin();
}


/*
void Console::draw_notify()
{
	// draw notifications
	size_t width = (size_t) ((width()-8) / font()->width());
	size_t n = notify_pos  % MAXNOTIFYLINES;
	float h =  height()/2;
	for (size_t l =  0; l < MAXNOTIFYLINES; l++) {
		if (notify_text[n].size() > 2 && notify_time[n] + 5 > core::application()->time()) {
			std::string linedata(notify_text[n]);
			linedata += '\n';

			std::string word;
			size_t word_length = 0;

			std::string line;
			size_t line_length = 0;

			const char *c = linedata.c_str();
			char pen = 'N';
			char wordpen = 'N';
			render::Text::setcolor('N');

			while (*c) {

				// color code
				if (aux::is_color_code(c)) {
					c++;
					pen = *c;
					word += '^';
					word += pen;
				}

				// new word, wrap if necessary
				else if ((*c == '\n' ) || ( *c == ' ')) {
					
					if (line_length + word_length > width) {
						if (line.size()) {
							render::Text::draw(4, h, line);
							h += font()->width();
							line.clear();
							line += '^';
							line += wordpen;
							line_length = 0;
						}
					}
					
					line.append(word);
					line_length += word_length;

					word.clear();
					word_length = 0;
					wordpen = pen;
									
					// new line
					if (*c == '\n' ) {
						render::Text::draw(4, h, line);
						h += font()->width();
						line.clear();
						line_length = 0;
					// new word
					} else if (*c == ' ' ) {
						line += ' ';
						line_length++;
					}
				}

				// new character
				else {	
					word += *c;
					word_length++;
					
					if (word_length == width) {
						if (line.size()) {
							render::Text::draw(4, h, line);
							h += font()->width();
							line.clear();
							line += '^';
							line += wordpen;
							line_length = 0;
						}

						line.append(word);
						line_length = word_length;

						word.clear();
						word_length = 0;
						wordpen = pen;
					}
				}

				c++;
			}
			
		}
		n = (n+1) % MAXNOTIFYLINES;
	}
}


void Console::clear_notify()
{
	for (size_t i=0; i < MAXNOTIFYLINES; i++) {
		notify_text[i].clear();
		notify_time[i] = 0;
	}
	notify_pos = 0;
}

void Console::notify(std::string const & message)
{
	// save notification
	notify_text[notify_pos] = message;
	notify_time[notify_pos] = core::application()->time();
	notify_pos = (notify_pos+1) % MAXNOTIFYLINES;
}
*/

} // namespace client