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/*
   client/controlsettingsmenu.h
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#ifndef __INCLUDED_CLIENT_CONTROLSETTINGSMENU_H__
#define __INCLUDED_CLIENT_CONTROLSETTINGSMENU_H__

#include "ui/window.h"

namespace ui
{
	class Label;
	class ListView;
	class IconButton;
}

namespace client
{

	class ControlKeyWindow;
	
/**
 * @brief the input control settings menu
 * */
class ControlSettingsMenu : public ui::Window
{
public:
	/**
	 * @brief default constructor
	 * */
	ControlSettingsMenu(ui::Widget *parent = 0, const char *label = 0);
	
	/**
	 * @brief default destructor
	 * */
	virtual ~ControlSettingsMenu();
	
	/**
	 * @brief show window
	 * */
	virtual void show();
	
protected:
	/**
	 * @brief emit event handler
	 * */
	virtual bool on_emit(ui::Widget *sender, const ui::Widget::Event event, void *data);
	
	/**
	 * @brief resize event handler
	 * */
	virtual void resize();
	
private:
	/**
	 * @brief refresh widget content
	 * */
	void refresh();
	
	/**
	 * @brief apply changes
	 * */
	void apply();

	ui::Label		*_titlelabel;
	ui::IconButton		*_closebutton;
	ui::ListView		*_controlslistview;
	ControlKeyWindow	*_controlkeywindow;

};

}

#endif // __INCLUDED_CLIENT_CONTROLSETTINGSMENU_H__