Project::OSiRiON - Git repositories
Project::OSiRiON
News . About . Screenshots . Downloads . Forum . Wiki . Tracker . Git
summaryrefslogtreecommitdiff
blob: 82994443aeb9641ba09005db5173ad21316b8589 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
/*
   core/item.h
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#ifndef __INCLUDED_CORE_ITEM_H__
#define __INCLUDED_CORE_ITEM_H__

#include <string>
#include <vector>

namespace core {

/**
 * @brief a specific type of item in the game
 * Examples are tritanium hull armor, ion cannon, iron ore
 */
class ItemType
{
public:
	ItemType(const char *label);

	inline const std::string &label() { return itemtype_label; }

	inline const std::string &name() { return itemtype_name; }

	inline const float baseprice() { return itemtype_baseprice; }

	void set_name(const std::string &name);

	void set_baseprice(const float baseprice);

private:
	std::string	itemtype_label;
	std::string	itemtype_name;

	float		itemtype_baseprice;
};


/**
 * @brief a class of items
 * Examples are armor, cannons, commodities...
 */
class ItemClass
{
public:
	typedef std::vector<ItemType *> Types;

	ItemClass(const char *label);
	~ItemClass();

	inline const std::string &label() { return itemclass_label; }

	inline const std::string &name() { return itemclass_name; }

	ItemType *find_type(const char *label);

	void set_name(const std::string &name);

	void add_type(ItemType *itemtype);

	void list();

private:
	std::string	itemclass_label;
	std::string	itemclass_name;

	Types itemclass_types;
};

class Item
{
public:
	typedef std::vector<ItemClass *> Registry;

	static void add_class(ItemClass * itemclass);
	static void add_type(ItemClass * itemclass, ItemType *itemtype);
	static void find_class(const char *label);
	static void clear();
	static void list();

	static Registry item_registry;
};

}
#endif