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/*
   filesystem/filesystem.h
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#ifndef __INCLUDED_FILESYSTEM_H__
#define __INCLUDED_FILESYSTEM_H__

#include "filesystem/file.h"
#include "filesystem/diskfile.h"
#include "filesystem/inifile.h"

#include <string>
#include <list>

/// The filesystem namespace contains classes and functions for common file operations.
/** filesystem is a core subsystem
 */
namespace filesystem
{

typedef std::list<std::string> SearchPath;

SearchPath & searchpath();

/// initialize the filesystem subsystem
void init(const std::string &binaryname, const std::string & basename, const std::string & modname);

/// shutdown the filesystem subsystem
void shutdown();

/// current home directory e.g. ~/.osirion/
std::string const & homedir();

/// current write directory e.g. ~/.osirion/base/
std::string const & writedir();

/// open a file and return a pointer to a File instance
File *open(const char *filename);

/// open a file and return a pointer to a File instance
File *open(const std::string &filename);

/// close and delete a file instance
void close(File *file);

} // namespace filesystem

#endif // __INCLUDED_FILYSYSTEM_H__