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/*
   render/screenshot.cc
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#include <iomanip>

#include "auxiliary/functions.h"
#include "core/core.h"
#include "core/application.h"
#include "filesystem/filesystem.h"
#include "render/camera.h"
#include "render/draw.h"
#include "render/state.h"
#include "render/screenshot.h"
#include "render/image.h"
#include "render/jpgfile.h"
#include "render/pngfile.h"
#include "render/tgafile.h"
#include "render/gl.h"

#include <SDL2/SDL.h>

namespace render
{

core::Cvar *Screenshot::screenshotformat = 0;
core::Cvar *Screenshot::screenshotquality = 0;


int Screenshot::current_number = 0;
int Screenshot::current_date = 0;

void Screenshot::savegameshot(const std::string & filename)
{
	int w = State::width();
	int h = State::height();
	
	// round image size down to a multiplier of 16
	w -= w % 16;
	h -= h % 16;
	
	if ((w > 0) && (h > 0)) {	
		// read pixels into an image instance
		Image image(w, h, 3);
		
		glReadPixels(
			(GLsizei) ((State::width() - w) / 2), 
			(GLsizei) ((State::height() - h) / 2),
			w,
			h,
			GL_RGB, GL_UNSIGNED_BYTE, (void *) image.ptr()
		);
		
		image.flip_vertical();
			
		con_debug << "Saving " << filename << std::endl;
			
		JPG::save(filename.c_str(), image, 85);
	}
}
void Screenshot::save()
{
	std::string filename;
	const int TYPETGA = 0;
	const int TYPEPNG = 1;
	const int TYPEJPG = 2;
	int filetype = TYPETGA;

	// make sure the screenshots folder exists
	filename.assign(filesystem::writedir());
	filename.append("screenshots");
	if (!sys::directory_exists(filename)) {
		sys::mkdir(filename);
	}
	filename += '/';

	aux::lowercase(screenshotformat->str());

	if ((screenshotformat->str().compare("jpg") == 0) || (screenshotformat->str().compare("jpeg") == 0)) {
		filetype = TYPEJPG;
		if (screenshotquality->value() == 0) {
			(*screenshotquality) = 85;
		} else if (screenshotquality->value() < 10) {
			(*screenshotquality) = 10;
		} else if (screenshotquality->value() > 100) {
			(*screenshotquality) = 100;
		}

	} else if (screenshotformat->str().compare("png") == 0) {
		filetype = TYPEPNG;

	} else if (screenshotformat->str().compare("tga") == 0) {
		filetype = TYPETGA;

	} else {
		filetype = TYPETGA;
		(*screenshotformat) = "tga";
	}

	// check if the date has changed since the previous screenshot;
	std::stringstream filenamestr;
	int day, month, year, hour, min, sec, msec;
	
	bool available = false;
	do {
		sys::get_localtime(year, month, day, hour, min, sec, msec);
		std::stringstream filenamestr;
	
		// screenshots directory
		filenamestr << filesystem::writedir() << "screenshots/";
		// date
		filenamestr << std::setw(4) << std::setfill('0') << year << '-';
		filenamestr << std::setw(2) << month << '-';
		filenamestr << std::setw(2) << day << '-';
		//time
		filenamestr << std::setw(2) << hour << '-';
		filenamestr << std::setw(2) << min << '-';
		filenamestr << std::setw(2) << sec << '-';
		filenamestr << std::setw(2) << msec / 10;
		
		// extension
		filenamestr << "." << screenshotformat->str();

		// try to open the file
		filename.assign(filenamestr.str().c_str());
		FILE *handle = fopen(filename.c_str(), "r");
		if (handle) {
			fclose(handle);
		} else {
			available = true;
		}
	} while (!available);

	render::Image image(State::width(), State::height(), 3);

	glReadPixels(0, 0, (GLsizei) State::width(), (GLsizei) State::height(),
		     GL_RGB, GL_UNSIGNED_BYTE, (void *) image.ptr());

	image.flip_vertical();

	if (filetype == TYPEPNG) {
		render::PNG::save(filename.c_str(), image);
	} else if (filetype == TYPEJPG) {
		render::JPG::save(filename.c_str(), image, (int) screenshotquality->value());
	} else if (filetype == TYPETGA) {
		render::TGA::save(filename.c_str(), image);
	}
		
	// send a notification
	std::string message;
	message.assign("Wrote ");
	message.append(filename);
	core::application()->notify_message(core::Message::Info, message);
}

} // namsepace render