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/*
   render/text.h
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#ifndef __INCLUDED_RENDER_TEXT_H__
#define __INCLUDED_RENDER_TEXT_H__

#include <string>
#include <sstream>

#include "math/color.h"

namespace render
{

class Text
{
public:

	static void init();

	static void shutdown();

	/// assign system colors
	static void assign_color(const char c, const math::Color &color);

	/// draw a text string
	static void draw(float x, float y, const std::string & text);

	/// draw a text string

	static void draw(float x, float y, const char *text);
	/// draw a text stream
	/** If the stream contains multiple lines, each new line will be
	  * drawn at the same x value. The stream is cleared after reading
	  */
	static void draw(float x, float y, std::stringstream & textstream);

	/// draw a character
	static void draw(float x, float y, const char ascii);

	/// set the font
	static void setfont(const char *texture, float width, float height);
	
	/// set the color
	static void setcolor(const char color);

	/// current font width
	static inline float fontwidth() { return text_fontwidth; }

	/// current font height
	static inline float fontheight() { return text_fontheight; }

	enum Color {Black=0, Red=1, Green=2, Yellow=3, Blue=4, Cyan=5, Magenta=6, White=7};

	static math::Color * base_color[10];
	static math::Color * core_color[26];

private:
	static float text_fontwidth;
	static float text_fontheight;
};

}

#endif //__INCLUDED_RENDER_TEXT_H__