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/*
ui/ui.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_UI_H__
#define __INCLUDED_UI_H__
#include "ui/font.h"
#include "ui/palette.h"
#include "ui/widget.h"
#include "ui/window.h"
namespace ui {
class UI : public Window {
public:
/// constructor
UI();
/// destructor
~UI();
/// list widgets
void list();
/// list meus
void list_menus();
/// reload menu files
void load();
/// make a window the active window
void show_window(const char *label);
/// hide the active window
void hide_window();
/// show previous window
void previous_window();
/// return the active window
Window *active() { return ui_active_window; }
/// mouse cursor input
void input_mouse(float x, float y);
/// keyboard input
void input_key(bool pressed, unsigned int key, unsigned int modifier);
/// run a user interface frame
void frame();
/// return the widget which has the focus
inline Widget *focus() { return ui_focus; }
/* -- Fonts ------------------------------------------------ */
/// default small font
inline Font *font_small() { return ui_font_small; }
/// default medium font
inline Font *font_large() { return ui_font_large; }
protected:
Window *find_window(const char *label);
virtual void add_window(Window *window);
virtual void remove_window(Window *window);
/// handle keyboard input
virtual bool keypress(unsigned int key, unsigned int modifier);
virtual bool keyrelease(unsigned int key, unsigned int modifier);
private:
Palette *ui_palette;
Font *ui_font_small;
Font *ui_font_large;
Window *ui_active_window;
Widget *ui_focus;
math::Vector2f mouse_cursor;
};
/// initialize the user interface
void init();
/// shutdown the user interface
void shutdown();
/// the global root window
UI *root();
}
#endif // __INCLUDED_UI_H__
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