Project::OSiRiON Tracker Sat, 27 Feb 2021 10:10:58 +0000 Project::OSiRiON TrackerProject::OSiRiON: Recently opened tasks http://osirion.org/tracker/ FS#112: Pause game Stijn Buys Sat, 27 Feb 2021 10:10:58 +0000 Add an option for a server admin to pause the game in multi player.
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http://osirion.org/tracker/index.php?do=details&task_id=112 http://osirion.org/tracker/index.php?do=details&task_id=112
FS#111: Plasma cannon sound Stijn Buys Sat, 18 Jul 2020 16:49:20 +0000 Some kind of heavy whoosh. Think fireball launcher.]]> http://osirion.org/tracker/index.php?do=details&task_id=111 http://osirion.org/tracker/index.php?do=details&task_id=111 FS#110: Better camera handling and control Stijn Buys Sat, 18 Jul 2020 16:36:28 +0000 The camera handling is rather confusing. It would be best to retire the third-person "Turret" view and have a cockpit view and an external, third-person view.

Freelook should still work on both modes, but the camera angle should not be reset when leaving freelook.

TODO

  • remove Turret view
  • use shift+mousewheel to zoom in/out
  • remember freelook angle
  • remove 360-degree rotation limitation
  • remove control lock (spacebar)
  • do not pass ship control events when in a menu
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http://osirion.org/tracker/index.php?do=details&task_id=110 http://osirion.org/tracker/index.php?do=details&task_id=110
FS#109: Button Tooltips Stijn Buys Thu, 28 Jul 2016 19:40:02 +0000 The ui::IconButton class needs to support tooltips.

It might be a good idea to implement this at the Widget level,
and display it for any widget whenever a tooltip text is set.

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http://osirion.org/tracker/index.php?do=details&task_id=109 http://osirion.org/tracker/index.php?do=details&task_id=109
FS#108: Model: pirate base Stijn Buys Mon, 18 Nov 2013 22:24:16 +0000 Pirate base models, to serve as NPC headquarters.
Several generic models are required.

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http://osirion.org/tracker/index.php?do=details&task_id=108 http://osirion.org/tracker/index.php?do=details&task_id=108
FS#107: Moving selection fails unless active entity is clicked Stijn Buys Mon, 18 Nov 2013 22:11:26 +0000 If you box-select a number of entities, and you want to move them, you have to drag the active selected entity.
CLicking any other selected (highlighted) entity will deselect the other members in the selection.

Dragging any member of the selection should work.

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http://osirion.org/tracker/index.php?do=details&task_id=107 http://osirion.org/tracker/index.php?do=details&task_id=107
FS#106: HUD camera mode button Stijn Buys Mon, 18 Nov 2013 22:04:19 +0000 The HUD lacks an iconbutton to change and indicate the current camera mode.

TODO

- Add an iconbutton to the hud, change the icon depending on the current camera mode
- Add three camera icons to icons.svg:
track (aka third person)
cockpit (aka first person)
free (aka turret view)

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http://osirion.org/tracker/index.php?do=details&task_id=106 http://osirion.org/tracker/index.php?do=details&task_id=106
FS#105: Admin commands Stijn Buys Mon, 18 Nov 2013 21:58:21 +0000 Implement administrative commands. Players should be able to receive
and 'admin level' enabling them to execute special administrative commands.
Those commands should still be available to the console.

The admin level is unrelated to the in-game player level.

TODO
- Implement a core::Player admin level property
- Implement admin command functions (core::Func)
- Implement admin.ini to define admin levels and the commands they have access to
- Add admin commands to handle player admin levels
- Turn existing core administrative commands (kick, mute, ...) into admin commands
- Change existing cheats (give, goto, ..) into admin commands,
have them take a player name as argument (e.g. give ingar credits 1000)
- Combine the 'jump' and 'goto' cheats into a 'teleport' command,
make it work while docked, support teleporting players accross zones
- Add 'nudge' admin command.

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http://osirion.org/tracker/index.php?do=details&task_id=105 http://osirion.org/tracker/index.php?do=details&task_id=105
FS#104: Improved inventory menu. Stijn Buys Sun, 17 Nov 2013 19:48:20 +0000 The current inventory menu is too confusing.

TODO
- tabs for cargo/weapon/equipment
- show weapon slots
- show mounted weapons inside their slots,
mounting/unmounting a weapon moves it back and forth
between slot and inventory

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http://osirion.org/tracker/index.php?do=details&task_id=104 http://osirion.org/tracker/index.php?do=details&task_id=104
FS#103: Gunmen Stijn Buys Tue, 12 Mar 2013 19:43:19 +0000 Allow a player to control (some) weapons on another player's ship,
making him a gunman

The details of this idea still need to be worked out.

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http://osirion.org/tracker/index.php?do=details&task_id=103 http://osirion.org/tracker/index.php?do=details&task_id=103