All Projects

IDProjectCategoryTask TypeSeverity  descSummaryStatusProgress
 23 Project::OSiRiONsrcPlanned FeatureHigh Weapons Closed
100%
Task Description

The basic ability for players to shoot each other.

28Project::OSiRiONsrcPlanned FeatureHighEquipmentAssigned
10%
Task Description

Weapons, shields, armour...

TODO

- Shields & armor
- Mining equipment ?
- Misc equipment

DONE

- Weapons

32Project::OSiRiONsrcPlanned FeatureHighMaster ServerNew
0%
Task Description

Master server and multiplayer server list.

17Project::OSiRiONsrcPlanned FeatureMediumTractor beam effectNew
0%
Task Description

Implement beam particles for tractoring cargo.

The tracktor beam is currently completely server-side,
this will require additional engine infrastructure or a hack.

Instead of 'beams' a general 'effect' could be created.
It is possible to create an entity holding a model with
a particle system (like projectiles) representing the 'beam-in'
effect (think star trek transporters).

On the other hand, implementing beam style would open the door
for beam weapons.

18Project::OSiRiONgamePlanned FeatureMediumEquipment TradingAssigned
0%
Task Description

The purchase and selling of ship equipment such as weapons.

 21 Project::OSiRiONsrcPlanned FeatureMedium Player Saving Closed
100%
Task Description

Saving the players status on the server. Add savegame infrastructure for singeplayer games.

 22 Project::OSiRiONsrcPlanned FeatureMedium Network Authentication Closed
100%
Task Description

Authenticating the client with server to load player save.

24Project::OSiRiONdataPlanned FeatureMediumWeapon ModelsNew
10%
Task Description

Models for cannons and turrets to be used in the trade menu.
The colors used on the model should reflect the projectile color.

Laser: red (civilian)
Blaster: yellow (military)
Ion: light blue (lindblade)
Neutron: green
Metrion: pink

TODO
- Proximity mine
- Smart mine

- Laser turret
- Improved laser turret

- Blaster cannon
- Improved blaster cannon
- Blaster turret

- Ion cannon
- Ion turret

- Neutron cannon
- Improved neutron cannon
- Neutron turret
- Improved neutron turret

- Metrion accelerator

- Singularity projector (fires missiles)

DONE
- Dumb mine
- Laser cannon
- Improved laser cannon
- Advanced laser cannon

25Project::OSiRiONsrcPlanned FeatureMediumModel weapon slots and positioning.New
0%
Task Description

Attaching the model/weapon to its associated 'slot' on the ship, and handling the position of said slot.

 27 Project::OSiRiONsrcPlanned FeatureMedium Weapon and explosion sounds Closed
100%
Task Description

Explosions, weapons fire, auditory pew pew.

DONE

- Weapon sounds
- Target hit sound
- Target kill sound
- Explosion particles
- Explosion sounds for EntityControlable
- Explosion sound for EntityDynamic
- Getting hit sounds

 29 Project::OSiRiONgamePlanned FeatureMedium Weapons Trading Closed
100%
Task Description

The transfer, purchase, and selling of weapons.

DONE
- Read weapon definitions from ini file
- Weapon dealers
- Ejecting weapons

31Project::OSiRiONdataRequired MediaMediumPlayable, Consistent UniverseIn progress
10%
Task Description

Requires elaborate trade routes, balanced ships and ship hardware, adequate difficulty curve

TODO

- implement all starsystems on the starsystem roadmap

43Project::OSiRiONdataRequired MediaMediumModel: Unfinished JumpgateNew
0%
Task Description

Use: The unfinished jumpgates between Finnmark and Kronenbaden.

 44 Project::OSiRiONdataRequired MediaMedium Model: Kerman station Closed
100%
Task Description

Use: Kerman station, Khorsand system.

Info: Produces superconductors from niobium, should probably look like some form of factory.

 45 Project::OSiRiONdataRequired MediaMedium Model: Generic Colonial Outpost Closed
100%
Task Description

Use: The stations next to the unfinished jumpgates in finnmark and kronenbaden
Other uses: Generic == profit

56Project::OSiRiONclientBug ReportMediumExtremely slow to load.Assigned
10%
Task Description

Windows is extremely slow to load compared to other platforms.

$time ./src/osirion +connect +quit

Linux: 3.3 seconds
Windows: 23.7 seconds

This may be related to the binaries being produced via mingw:

http://osdir.com/ml/gnu.mingw.msys/2006-03/msg00024.html

The best solution is to probably use a Visual C++ toolchain for windows binaries.

 8 Project::OSiRiONclientBug ReportLow Alt-Enter fails to drop key modifier Closed
100%
Task Description

Using Alt-Enter to change from windowed mode to fullscreen, fails to drop the 'Alt' key modifier, meaning no other input will be accepted until this key is pressed again.

19Project::OSiRiONgameFeature RequestLowFuel SystemNew
0%
Task Description

Fuel System.

20Project::OSiRiONgameFeature RequestLowEconomyNew
0%
Task Description

Pseudo-dynamic economy support.

Ideas:
- Stations and planets are supplied by NPC convoys
- Prices fluctuate according to availability

 26 Project::OSiRiONsrcPlanned FeatureLow Mouse aiming Closed
100%
Task Description

Players should be able to aim their guns with the mouse.

30Project::OSiRiONrenderPlanned FeatureLowImproved particle systemsIn progress
70%
Task Description

Improved particle systems: weapon effects, engine effects, explosions, smoke...

An improved framework for particle systems unifying all of the above.

DONE
- Particle system code needs to support multiple ejectors per system,
at the moment a particle system is created for each ejector
- Add fine-grained control parameters (alpha start mid end) (radius start mid end) ..
See tremulous particles
- Streak style particles (aka 'trail sprites')
- replace [ejector] with [sprites] [flares] [trail] etc
- ejector thrust trigger
- ejector impulse trigger
- ejector explosion trigger

TODO
- Flame style particles -> needs thinking, how to do it exactly

 39 Project::OSiRiONclientBug ReportLow Fails to read WAV files that contain header. Closed
100%
Task Description

Osirion will fail to read a WAV file that contains header information such as Artist, Album etc.

Steps to reproduce:

Create file in audacity
export to wav and enter title/artist information
attempt to load in osirion.

 40 Project::OSiRiONclientFeature RequestLow Ogg Vorbis support Closed
100%
Task Description

I've written a patch that handles the xiph ogg vorbis format.

http://thoronir.net/osirion/vorbis_audio.patch

Note that this will only read the first logical bitstream in the container (you should not require more than one for sound effects).

You will need to link against vorbisfile.

46Project::OSiRiONclientFeature RequestLowFlac SupportNew
0%
Task Description

http://thoronir.net/osirion/flac_patch.patch

Adds flac support to osirion.

 47 Project::OSiRiONdataRequired MediaLow Model: Commodity: Water Closed
100%
Task Description

Water commodity model.

Some kind of water tank.

48Project::OSiRiONdataRequired MediaLowModel: Commodity: Gate PartsNew
0%
Task Description

Gate Parts commodity model.

 49 Project::OSiRiONdataRequired MediaLow Model: Commodity: Superconductors Closed
100%
Task Description

Superconductors commodity model.

 50 Project::OSiRiONdataRequired MediaLow Model: Commodity: Optronic Components Closed
100%
Task Description

Optronic Components commodity model.

 51 Project::OSiRiONdataRequired MediaLow Model: Commodity: Niobium Closed
100%
Task Description

Niobium commodity model.

 52 Project::OSiRiONdataRequired MediaLow Model: Commodity: Liquor Closed
100%
Task Description

Liquor commodity model.

53Project::OSiRiONdataRequired MediaLowModel: Commodity: IronNew
0%
Task Description

Iron commodity model.

 54 Project::OSiRiONdataRequired MediaLow Model: Commodity: Diamonds Closed
100%
Task Description

Diamonds commodity model.

 55 Project::OSiRiONdataRequired MediaLow Model: Commodity: Crystals Closed
100%
Task Description

Crystals commodity model.

 1 Project::OSiRiONsrcBug ReportVery Low Sample Task Closed
100%
Task Description

This isn't a real task. You should close it and start opening some real tasks.

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