Project::OSiRiON

IDCategoryTask TypeSeveritySummaryStatus  descProgress
108dataRequired MediaHighModel: pirate baseNew
10%
Task Description

Pirate base models, to serve as NPC headquarters.
Several generic models are required.

16coreBug ReportLowsay doesn't work on dedicated servers.New
0%
Task Description

Since the 'say' chat command is now used to chat in the current zone,
it become useless on dedicated servers because the console does
not have a current system.

There are several ways to solve this:
- Have say behave like shout
- Add an extra parameter to say to indicate the zone to chat in
- Provide a way for the console to set the current zone

36corePlanned FeatureHighPlayer signalsNew
0%
Task Description

Implement a system where players can send arbitrary signals to each other
(arbitrary, from the point of view of the network protocol). This would be used
to send trade and docking requests, and to replace the silly 'hail' command
with a 'request for private chat'.

In the future this could also be used for other signals, like players declaring
their hostile intent.

It might also be possible to use the signals mechanism
to exchange targetting info.

112corePlanned FeatureLowPause gameNew
0%
Task Description Pause the game server module when opening the menu in single player. Add an option for a server admin to pause the game in multi player.
13clientFeature RequestLowSupport for non us-qwerty keyboard layouts.New
0%
Task Description

Right now the client keyboard input code is hardwired
to a US-QWERTY layout. It should use the native keyboard
layout of the user.

At the same time, the code should be tested for UTF8.

46clientFeature RequestLowFlac SupportNew
0%
Task Description

http://thoronir.net/osirion/flac_patch.patch

Adds flac support to osirion.

72clientFeature RequestLowAllow mouse to directly control steering like joystick.New
0%
Task Description

I propose a key bind(toggle) to allow the ship to be steered via the mouse in the same method as the joystick: directly steering based on relative mouse position(locking the cursor in the center of the screen).

103srcFeature RequestLowGunmenUnconfirmed
0%
Task Description

Allow a player to control (some) weapons on another player's ship,
making him a gunman

The details of this idea still need to be worked out.

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