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	<id>http://osirion.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Editing</id>
	<title>Editing - Revision history</title>
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	<updated>2026-05-27T03:54:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://osirion.org/wiki/index.php?title=Editing&amp;diff=7&amp;oldid=prev</id>
		<title>Ingar: Created page with &quot;One of the goals of Project::OSiRiON is to create a game world that is easy to adapt and extend. Most of the world description is read from plain text ini files which can be e...&quot;</title>
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		<updated>2014-08-24T18:07:02Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;One of the goals of Project::OSiRiON is to create a game world that is easy to adapt and extend. Most of the world description is read from plain text ini files which can be e...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;One of the goals of Project::OSiRiON is to create a game world that is easy to adapt and extend. Most of the world description is read from plain text ini files which can be edited with basically any text editor.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|  [[Editing the world]]&lt;br /&gt;
|| The world is completely defined server-side. If you run your own server, you can offer a customized world and players will automatically join your modified world.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Creating skyboxes]]&lt;br /&gt;
|| To give the world a more realistic appearance, each zone can be rendered with its own sky. Spacescape is a program that offers a convenient way to create skyboxes.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Creating 3D models]]&lt;br /&gt;
|| New ships, stations and other objects can be added by creating new 3D models, the game can currently use 3D models in the [[File_Format_ASE|ASE]] format, the WaveFront [[File_Format_OBJ|OBJ]] format or the Quake 3 [[File_Format_MAP|MAP]] format. The latter can edited with the radiant editor.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Textures and materials]]&lt;br /&gt;
|| 3D models use textures and materials, Project::OSiRiON uses material scripts to provide special texture features like player color or engine color to modellers.&lt;br /&gt;
|-&lt;br /&gt;
|  [[Resources]]&lt;br /&gt;
|| Links to tutorials, texture and model resources, and other related  nformation.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ingar</name></author>
		
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