About
Project::OSiRiON is a free space trading and combat simulation under development. Its goal is to create an immersive universe with open gameplay inspired by classic titles such as Privateer and Freelancer.
The engine is written from scratch in C++ and uses SDL, OpenGL, OpenAL, libjpeg, libpng, zlib and the Bullet physics library. It is a work in progress and evolves with the game as required.
The basic components are already in place: players can start a single-player game, or join a network server. They can purchase a ship, explore the universe and earn some cash trading cargo. Other important parts, like weapons and combat features, are still missing.
The game aims to be fully customizable. Common and easy to edit file formats make it trivial to change most of the game settings and world definitions.
Packages of the latest development build are available for windows and linux.
Installation
Manual
- Player Guide needs updating
- User Manual needs updating
- Starsystem Roadmap
- Storyline todo
Editing
- Editing the world needs updating
- Creating models needs updating
General information
Internet
The website for Project::OSiRiON can be found at http://osirion.org
The community forums can be foudn at http://osirion.org/forum
The official IRC channel is #osirion on the FreeNode IRC network.
Development
SVN activity is monitored by CIA.vc, the project pages can be found here:
The repositories can also be viewed online:
The project development roadmap and an overview of open issues can be found on the tracker.
Team
The core team, these people work on the game and decide about its future:
Stijn 'Ingar' Buys | Programming, modeling, graphics, sound |
Michael 'Thorn' Rodenhurst | Modeling, graphics, web server |
Evan 'Mega' Goers | Modeling, graphics |
Contributors
These people created new content for the game:
Cody 'Supertanker' Jackson | Modeling |
Antti 'Karvajalka' Lahti | Modeling, graphics |
Credits
People who made their existing work available:
Robert Kuroto |
Georges 'TRaK' Grondin |
Jeremy 'Jestr' Gardner |
Chance Ragen |
NASA Jet Propulsion Laboratory |
Copyright
The source code is distributed under the terms and conditions of the GNU General Public License.
The game data is distributed under the terms and conditions of the Creative Commons Attribution-Share Alike 3.0 License.
Copyright © 2007-2012, Project::OSiRiON
Acknowledgements
This project could not have been possible without the work of others:
- Id Software
- the GtkRadiant project contributers
- The Quake2World community
- The Satgnu crew
- maci, for the webspace on satgnu
- DVSoftware for bandwidth, diskpace and CPU power
- NASA for their collection of freely available images
- Robert Kuroto for allowing me to use his texture pack
- Chance Ragen and Jeremy 'Jestr' Gardner for allowing me to use their planet textures
- Your_Face for allowing me to use his Tremulous map 'Trident'
- Georges 'TRaK' Grondin for allowing me to use his texture packs
- Thanks to bobke and blaze-x
- A special thanks to all =KCT= members
Thanks to:
- Josky=KCT=
- [mDc]Minisori
- Gareth
- StalKermit
- DVSoftware
QUAKE and ID are registered trademarks of Id Software, Inc.
LEGO is a registered trademark of the LEGO Group.
Project::OSiRiON is an independent, not-for-profit project and is not affiliated with these companies.