<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html lang="en"> <head> <meta HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=UTF-8"> <meta name="keywords" content="osirion, free, game, space, trade, combat, freelancer, privateer, opengl, radiant, gpl, creative commons"> <link rel="stylesheet" type="text/css" href="osirion.css"> <link rel="icon" type="image/png" href="http://osirion.org/icon.png"> <title>Project::OSiRiON - Documentation</title> </head> <body> <div id="page"> <!-- header and menu ======================================= --> <table class = "osirionmenu" width="100%" cellpadding="0" cellspacing="0" border="0"> <tr> <td> <a href="http://osirion.org"><img class="osirionmenu" src="images/banner.png" alt="Project::OSiRiON"></a> </td> </tr><tr> <td class="osirionmenu"> <a class="osirionmenu" href="http://osirion.org/">News</a> . <a class="osirioncurrent" href="index.html">Documentation</a> . <a class="osirionmenu" href="http://osirion.org/index.php?page=screenshots">Screenshots</a> . <a class="osirionmenu" href="http://osirion.org/index.php?page=downloads">Downloads</a> . <a class="osirionmenu" href="http://osirion.org/forum/">Forum</a> . <a class="osirionmenu" href="http://osirion.org/wiki/">Wiki</a> . <a class="osirionmenu" href="http://osirion.org/tracker/">Tracker</a> </td> </tr> </table> <div id="pagecontent"> <!-- Documentation ========================================= --> <div class="content"> <h1 class="content">About</h1> <p class="content"> Project::OSiRiON is a free space trading and combat simulation under development. Its goal is to create an immersive universe with open gameplay inspired by classic titles such as Privateer and Freelancer. </p><p class="content"> The basic components are already in place: players can start a single-player game, or join a network server. They can purchase a ship, explore the universe and earn some cash trading cargo. Combat features are under development. </p><p class="content"> The game aims to be fully customizable: common and easy to edit file formats make it trivial to change most of the game settings and world definitions. Most of the world customization can be done server-side, without the need for clients to install additional world definitions. Packages of the latest development build are available for windows and linux. </p> </div> <!-- div content --> <!-- General Information =========================================== --> <div class="content"> <h2 class="content">General information</h2> <ul class="content"> <li class="content"><a href="#internet">Internet</a> <li class="content"><a href="#development">Development</a> <li class="content"><a href="#team">Team</a> <li class="content"><a href="#contributers">Contributors</a> <li class="content"><a href="#credits">Credits</a> <li class="content"><a href="attributions.html">Attributions</a> <li class="content"><a href="#copyright">Copyright</a> <li class="content"><a href="#acknowledgements">Acknowledgements</a> </ul> <h2 class="content">Installation</h2> <ul class="content"> <li class="content"><a href="installation_release.html">Installing the latest release</a> <li class="content"><a href="installation_source.html">Building from source code</a> <li class="content"><a href="installation_develop.html">Building the development version</a> </ul> <h2 class="content">Manual</h2> <ul class="content"> <li class="content"><a href="starsystem_roadmap.html">Starsystem Roadmap</a> <li class="content"><a href="storyline.html">Storyline</a> <li class="content"><a href="guide.html">Player Guide</a> <span class="superscript">needs updating</span> <li class="content"><a href="manual.html">User Manual</a> <span class="superscript">needs updating</span> </ul> <h2 class="content">Editing</h2> <ul class="content"> <li class="content"><a href="world.html">Editing the world</a> <span class="superscript">needs updating</span> <li class="content"><a href="models.html">Creating models</a> <span class="superscript">needs updating</span> </ul> <p class="content"></p> </div> <!-- div content --> <!-- Internet ====================================================== --> <div class="content"> <h2 class="content" id="internet">Internet</h2> <p class="content"> The website for Project::OSiRiON can be found at <a href="http://osirion.org">http://osirion.org</a> </p> <p class="content"> The community forums can be found at <a href="http://osirion.org/forum">http://osirion.org/forum</a> </p> <p class="content"> Documentation can be found on the wiki at <a href="http://osirion.org/wiki">http://osirion.org/wiki</a> </p> <p class="content"> The official IRC channel is <a href="irc://chat.freenode.net/%23osirion">#osirion</a> on the <a href="http://freenode.net/">FreeNode</a> IRC network. </p> </div> <!-- div content --> <!-- Development =================================================== --> <div class="content"> <h2 class="content" id="development">Development</h2> <!--<p class="content"> SVN activity is monitored by <a href="http://cia.vc/">CIA.vc</a>, the project pages can be found here: <ul class="content"> <li class="content"><a href="http://cia.vc/stats/project/Osirion">osirion</a> <li class="content"><a href="http://cia.vc/stats/project/osirion-data">osirion-data</a> </ul> </p>--> <p class="content"> The engine is written from scratch in C++ and uses common libraries like SDL, OpenGL and OpenAL. Physics simulation is provided by the Bullet physics library. The engine is a work in progress and evolves with the game as required. </p> <p class="content"> The latest version of the source code and the game can be downloaded from the Subversion repositories: </p> <ul class="content"> <li class="content"><a href="svn://osirion.org/osirion/">svn://osirion.org/osirion</a> <li class="content"><a href="svn://osirion.org/osirion-data/">svn://osirion.org/osirion-data</a> <li class="content"><a href="svn://osirion.org/osirion-data-src/">svn://osirion.org/osirion-data-src</a> <span class="superscript">optional</span> </ul> <p class="content"> The repositories can also be viewed online: </p> <ul class="content"> <li class="content"><a href="http://osirion.org/viewvc/index.cgi/osirion/">osirion</a> <li class="content"><a href="http://osirion.org/viewvc/index.cgi/osirion-data/">osirion-data</a> <li class="content"><a href="http://osirion.org/viewvc/index.cgi/osirion-data-src/">osirion-data-src</a> </ul> <p class="content"> The project development roadmap and an overview of open issues can be found on the <a href="http://osirion.org/tracker/">tracker</a>. </p> </div> <!-- div content --> <!-- Team ========================================================== --> <div class="content"> <h2 class="content" id="team">Team</h2> <p class="content"> The core team, these people work on the game and decide about its future: </p> <table class="fullwidth"> <tr> <td class="quarterwidth">Stijn 'Ingar' Buys</td> <td>Programming, modeling, graphics, sound</td> </tr> <tr> <td class="quarterwidth">Michael 'Thorn' Rodenhurst</td> <td>Modeling, graphics, web server</td> </tr> <tr> <td class="quarterwidth">Evan 'Mega' Goers</td> <td>Modeling, graphics</td> </tr> </table> <p class="content"></p> </div> <!-- div content --> <!-- Contributors ================================================== --> <div class="content"> <h2 class="content" id="contributers">Contributors</h2> <p class="content"> These people created new content for the game: </p> <table class="fullwidth"> <tr> <td class="quarterwidth">Cody 'Supertanker' Jackson</td> <td>Modeling</td> </tr> <tr> <td class="quarterwidth">Antti 'Karvajalka' Lahti</td> <td>Modeling, graphics</td> </tr> </table> <p class="content"></p> </div> <!-- div content --> <!-- Credits ======================================================= --> <div class="content"> <h2 class="content" id="credits">Credits</h2> <p class="content"> People who made their existing work available: </p> <ul class="content"> <li class="content"><a href="http://www.kurotorobert.com/">Robert Kuroto</a> <li class="content"><a href="http://trak.mercenariesguild.net/">Georges 'TRaK' Grondin</a> <li class="content"><a href="http://www.celestiamotherlode.net/catalog/show_creator_details.php?creator_id=5">Jeremy 'Jestr' Gardner</a> <li class="content"><a href="http://www.celestiamotherlode.net/catalog/show_creator_details.php?creator_id=153">Chance Ragen</a> <li class="content"><a href="http://www.jpl.nasa.gov/">NASA Jet Propulsion Laboratory</a> </ul> <p class="content"></p> </div> <!-- div content --> <!-- Copyright ===================================================== --> <div class="content"> <h2 class="content" id="copyright">Copyright</h2> <p class="content"> The source code is distributed under the terms and conditions of the <a href="http://www.gnu.org/licenses/old-licenses/gpl-2.0.html">GNU General Public License</a>. </p> <p class="content"> The game data is distributed under the terms and conditions of the <a href="http://creativecommons.org/licenses/by-sa/3.0/">Creative Commons Attribution-Share Alike 3.0 License</a>. </p> <p class="content"> See the list of <a href="attributions.html">attributions</a> for more information. </p> <p class="content"> Copyright © 2007-2012, Project::OSiRiON </p> </div> <!-- div content --> <!-- Acknowledgements ============================================== --> <div class="content"> <h2 class="content" id="acknowledgements">Acknowledgements</h2> <p class="content"> This project could not have been possible without the work of others: </p> <ul class=content> <li class="content">Id Software <li class="content">the GtkRadiant project contributers <li class="content">The Quake2World community <li class="content">The Satgnu crew <li class="content">maci, for the webspace on satgnu <li class="content">DVSoftware for bandwidth, diskpace and CPU power <li class="content">NASA for their collection of freely available images <li class="content">Robert Kuroto for allowing me to use his texture pack <li class="content">Chance Ragen and Jeremy 'Jestr' Gardner for allowing me to use their planet textures <li class="content">Your_Face for allowing me to use his Tremulous map 'Trident' <li class="content">Georges 'TRaK' Grondin for allowing me to use his texture packs <li class="content">Thanks to bobke and blaze-x <li class="content">A special thanks to all =KCT= members </ul> <p class="content"> Thanks to: </p> <ul class=content> <li class="content">Josky=KCT= <li class="content">[mDc]Minisori <li class="content">Gareth <li class="content">StalKermit <li class="content">DVSoftware </ul> <p class="content"> QUAKE and ID are registered trademarks of Id Software, Inc.<br> LEGO is a registered trademark of the LEGO Group. </p> <p class="content"> Project::OSiRiON is an independent, not-for-profit project and is not affiliated with these companies. </p> </div> <!-- div content --> <!-- footer ================================================ --> </div> <!-- div pagecontent --> <div id="pagefooter"> <div class="floatright"> <a href="http://validator.w3.org/check?uri=referer"> <img src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01 Strict" height="31" width="88"> </a> </div> <p> Copyright © 2007-2012 Project::OSiRiON </p> </div> </div> </body> </html>