About
	Project::OSiRiON is a free space trading and combat simulation under
	development. Its goal is to create an immersive universe with open
	gameplay inspired by classic titles such as Privateer and Freelancer. 
	The basic components are already in place: players can start 
	a single-player game, or join a network server. They can purchase a ship, 
	explore the universe and earn some cash trading cargo. Combat features
	are under development.
	The game aims to be fully customizable: common and easy to edit file 
	formats make it trivial to change most of the game settings and world definitions.
	Most of the world customization can be done server-side, without the need
	for clients to install additional world definitions.
	Packages of the latest development build are available for windows and linux.
  
General information
Installation
Manual
Editing
  
Internet
	The website for Project::OSiRiON can be found at
	http://osirion.org
	The community forums can be found at
	http://osirion.org/forum
	Documentation can be found on the wiki at
	http://osirion.org/wiki
	The official IRC channel is  #osirion on the 
	FreeNode IRC network.
  
Development
	The engine is written from scratch in C++ and uses common libraries
	like SDL, OpenGL and OpenAL. Physics simulation is provided by the
	Bullet physics library. The engine is a work in progress and evolves
	with the game as required. 
	The latest version of the source code and the game can be downloaded
	from the Subversion repositories:
The repositories can also be viewed online:
	The project development roadmap and an overview of open issues can be found on the 
	tracker.
  
Team
	The core team, these people work on the game and decide about its future:
		
		| Stijn 'Ingar' Buys | Programming, modeling, graphics, sound | 
		
		| Michael 'Thorn' Rodenhurst | Modeling, graphics, web server | 
		
		| Evan 'Mega' Goers | Modeling, graphics | 
  
Contributors
	These people created new content for the game:
		
		| Cody 'Supertanker' Jackson | Modeling | 
		
		| Antti 'Karvajalka' Lahti | Modeling, graphics | 
  
Credits
	People who made their existing work available:
  
Copyright
	The source code is distributed under the terms and conditions of the 
	GNU General Public License.
	The game data is distributed under the terms and conditions of the
	Creative Commons Attribution-Share Alike 3.0 License.
	See the list of attributions for more information.
	Copyright © 2007-2012, Project::OSiRiON
  
Acknowledgements
	This project could not have been possible without the work of others:
	- Id Software
	
- the GtkRadiant project contributers
	
- The Quake2World community
	
- The Satgnu crew
	
- maci, for the webspace on satgnu
	
- DVSoftware for bandwidth, diskpace and CPU power
	
- NASA for their collection of freely available images
	
- Robert Kuroto for allowing me to use his texture pack
	
- Chance Ragen and Jeremy 'Jestr' Gardner for allowing me to use their planet textures
	
- Your_Face for allowing me to use his Tremulous map 'Trident'
	
- Georges 'TRaK' Grondin for allowing me to use his texture packs
	
- Thanks to bobke and blaze-x
	
- A special thanks to all =KCT= members
	Thanks to:
	- Josky=KCT=
	
- [mDc]Minisori
	
- Gareth
	
- StalKermit
	
- DVSoftware
	QUAKE and ID are registered trademarks of Id Software, Inc.
	LEGO is a registered trademark of the LEGO Group.
	Project::OSiRiON is an independent, not-for-profit project 
	and is not affiliated with these companies.