Project::OSiRiON
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About

Project::OSiRiON is a free space trading and combat simulation under development. Its goal is to create an immersive universe with open gameplay inspired by classic titles such as Privateer and Freelancer.

The basic components are already in place: players can start a single-player game, or join a network server. They can purchase a ship, explore the universe and earn some cash trading cargo. Combat features are under development.

The game aims to be fully customizable: common and easy to edit file formats make it trivial to change most of the game settings and world definitions. Most of the world customization can be done server-side, without the need for clients to install additional world definitions. Packages of the latest development build are available for windows and linux.

Internet

The website for Project::OSiRiON can be found at http://osirion.org

The community forums can be found at http://osirion.org/forum

Documentation can be found on the wiki at http://osirion.org/wiki

The official IRC channel is #osirion on the FreeNode IRC network.

Development

The engine is written from scratch in C++ and uses common libraries like SDL, OpenGL and OpenAL. Physics simulation is provided by the Bullet physics library. The engine is a work in progress and evolves with the game as required.

The latest version of the source code and the game can be downloaded from the Subversion repositories:

The repositories can also be viewed online:

The project development roadmap and an overview of open issues can be found on the tracker.

Team

The core team, these people work on the game and decide about its future:

Stijn 'Ingar' Buys Programming, modeling, graphics, sound
Michael 'Thorn' Rodenhurst Modeling, graphics, web server
Evan 'Mega' Goers Modeling, graphics

Contributors

These people created new content for the game:

Cody 'Supertanker' Jackson Modeling
Antti 'Karvajalka' Lahti Modeling, graphics

The source code is distributed under the terms and conditions of the GNU General Public License.

The game data is distributed under the terms and conditions of the Creative Commons Attribution-Share Alike 3.0 License.

See the list of attributions for more information.

Copyright © 2007-2012, Project::OSiRiON

Acknowledgements

This project could not have been possible without the work of others:

  • Id Software
  • the GtkRadiant project contributers
  • The Quake2World community
  • The Satgnu crew
  • maci, for the webspace on satgnu
  • DVSoftware for bandwidth, diskpace and CPU power
  • NASA for their collection of freely available images
  • Robert Kuroto for allowing me to use his texture pack
  • Chance Ragen and Jeremy 'Jestr' Gardner for allowing me to use their planet textures
  • Your_Face for allowing me to use his Tremulous map 'Trident'
  • Georges 'TRaK' Grondin for allowing me to use his texture packs
  • Thanks to bobke and blaze-x
  • A special thanks to all =KCT= members

Thanks to:

  • Josky=KCT=
  • [mDc]Minisori
  • Gareth
  • StalKermit
  • DVSoftware

QUAKE and ID are registered trademarks of Id Software, Inc.
LEGO is a registered trademark of the LEGO Group.

Project::OSiRiON is an independent, not-for-profit project and is not affiliated with these companies.