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Author Topic: Release 0.2.0-svn1010  (Read 40223 times)

Ingar

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Release 0.2.0-svn1010
« on: 2011-08-06 20:40:59 »
A new build has been long overdue, but today we present to you Project::OSiRiON 0.2.0-svn1010. This build offers more bling, more collision and more universe!

Project::OSiRiON 0.2.0-svn1010

- Installation Instructions

Downloads

Binaries:
- Linux (32bit & 64bit)
- Windows (32bit)
- Windows (64bit)

For any operating system:
- Game data

Changes

src revision 1010

- support for wav files with metadata
- support for ogg vorbis sound effects
- improved collision model support
- collision support for func_rotate and func_move entities in map files
- corrected timing problems in the dedicated server and core library
- better client framerate stability
- chat text is no longer truncated by a semi-colon
- support for a jump drive sound effect
- initial persistent player stats for dedicated servers
- general improvements to the user interface

data revision 705

- higher resolution skies
- redesigned camel freighter
- new colonial space station model
- added several collision models
- added Khorsand and Warsaw systems
- new commodities and trade routes
« Last Edit: 2014-08-27 22:05:56 by Ingar »
OK Space Cadets, prepare to hurtle through the cosmos!

Mega

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Re: Release 0.2.0-svn1010
« Reply #1 on: 2011-08-07 06:31:48 »
\o/
Mega - Chief Ingar Annoyer

Ingar

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Re: Release 0.2.0-svn1010
« Reply #2 on: 2011-08-07 11:40:16 »
Found a nasty bug where the user interface goes into an endless loop when connecting
to a remote server. It is fixed in svn-r1012.
OK Space Cadets, prepare to hurtle through the cosmos!