diff options
Diffstat (limited to 'sky')
-rwxr-xr-x | sky/sky28.xml | 2 | ||||
-rwxr-xr-x | sky/sky29.xml | 308 | ||||
-rw-r--r-- | sky/sky30.xml | 426 |
3 files changed, 735 insertions, 1 deletions
diff --git a/sky/sky28.xml b/sky/sky28.xml index 4787255..f65a905 100755 --- a/sky/sky28.xml +++ b/sky/sky28.xml @@ -102,7 +102,7 @@ <numPoints>2500</numPoints>
<pointSize>2</pointSize>
<seed>603</seed>
- <sourceBlendFactor>one_minus_dest_alpha</sourceBlendFactor>
+ <sourceBlendFactor>one</sourceBlendFactor>
<type>points</type>
</layer>
<layer>
diff --git a/sky/sky29.xml b/sky/sky29.xml new file mode 100755 index 0000000..91a790f --- /dev/null +++ b/sky/sky29.xml @@ -0,0 +1,308 @@ +<?xml version="1.0" encoding="utf-8" ?>
+<spacescapelayers>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars white</name>
+ <nearColor>1 1 1 1</nearColor>
+ <numPoints>10000</numPoints>
+ <pointSize>1</pointSize>
+ <seed>1021</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars yellow</name>
+ <nearColor>1 1 0.498039 1</nearColor>
+ <numPoints>10000</numPoints>
+ <pointSize>1</pointSize>
+ <seed>1022</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars green</name>
+ <nearColor>0 0.666667 0 1</nearColor>
+ <numPoints>10000</numPoints>
+ <pointSize>1</pointSize>
+ <seed>1079</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars white large</name>
+ <nearColor>1 1 1 1</nearColor>
+ <numPoints>2500</numPoints>
+ <pointSize>2</pointSize>
+ <seed>1050</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars blue large</name>
+ <nearColor>0.333333 0.666667 1 1</nearColor>
+ <numPoints>2500</numPoints>
+ <pointSize>2</pointSize>
+ <seed>1091</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one</destBlendFactor>
+ <farColor>0 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType>fbm</maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>1</maskThreshold>
+ <name>point stars yellow large</name>
+ <nearColor>1 1 0.498039 1</nearColor>
+ <numPoints>2500</numPoints>
+ <pointSize>2</pointSize>
+ <seed>901</seed>
+ <sourceBlendFactor>one</sourceBlendFactor>
+ <type>points</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <farColor>0.666667 0.666667 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType></maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>0</maskThreshold>
+ <maxSize>0.01</maxSize>
+ <minSize>0.002</minSize>
+ <name>billboard stars white</name>
+ <nearColor>1 1 0.498039 1</nearColor>
+ <numBillboards>250</numBillboards>
+ <seed>2045</seed>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <texture>osirion-flare-10.png</texture>
+ <type>billboards</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <farColor>0.388235 0 0 1</farColor>
+ <maskEnabled>false</maskEnabled>
+ <maskGain>0.5</maskGain>
+ <maskLacunarity>2</maskLacunarity>
+ <maskNoiseType></maskNoiseType>
+ <maskOctaves>1</maskOctaves>
+ <maskOffset>1</maskOffset>
+ <maskPower>1</maskPower>
+ <maskScale>1</maskScale>
+ <maskSeed>1</maskSeed>
+ <maskThreshold>0</maskThreshold>
+ <maxSize>0.01</maxSize>
+ <minSize>0.002</minSize>
+ <name>billboard stars red</name>
+ <nearColor>0.666667 0 0 1</nearColor>
+ <numBillboards>250</numBillboards>
+ <seed>2047</seed>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <texture>osirion-flare-05.png</texture>
+ <type>billboards</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.02</ditherAmount>
+ <gain>0.85</gain>
+ <innerColor>1 1 0.498039 1</innerColor>
+ <lacunarity>16</lacunarity>
+ <name>spots yellow</name>
+ <noiseType>ridged</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.1</scale>
+ <seed>255</seed>
+ <shelfAmount>0.9</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.02</ditherAmount>
+ <gain>0.85</gain>
+ <innerColor>0.752941 0 0 1</innerColor>
+ <lacunarity>16</lacunarity>
+ <name>spots red</name>
+ <noiseType>ridged</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.1</scale>
+ <seed>257</seed>
+ <shelfAmount>0.9</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.03</ditherAmount>
+ <gain>2</gain>
+ <innerColor>0 0 0 1</innerColor>
+ <lacunarity>2.5</lacunarity>
+ <name>background dust</name>
+ <noiseType>fbm</noiseType>
+ <octaves>4</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.25</scale>
+ <seed>128</seed>
+ <shelfAmount>0.25</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.03</ditherAmount>
+ <gain>0.5</gain>
+ <innerColor>1 1 0 1</innerColor>
+ <lacunarity>4</lacunarity>
+ <name>nebula I yellow</name>
+ <noiseType>fbm</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>1</scale>
+ <seed>2525</seed>
+ <shelfAmount>0.5</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.03</ditherAmount>
+ <gain>0.5</gain>
+ <innerColor>0.392157 0.196078 0.588235 1</innerColor>
+ <lacunarity>3.5</lacunarity>
+ <name>nebula I purple</name>
+ <noiseType>fbm</noiseType>
+ <octaves>6</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>1</scale>
+ <seed>2525</seed>
+ <shelfAmount>0.1</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.01</ditherAmount>
+ <gain>0.25</gain>
+ <innerColor>0 0 0 1</innerColor>
+ <lacunarity>8</lacunarity>
+ <name>nebula I dust</name>
+ <noiseType>fbm</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>1</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>1</scale>
+ <seed>2525</seed>
+ <shelfAmount>0.5</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+ <layer>
+ <destBlendFactor>one_minus_src_alpha</destBlendFactor>
+ <ditherAmount>0.005</ditherAmount>
+ <gain>0.75</gain>
+ <innerColor>0 0 0 1</innerColor>
+ <lacunarity>8</lacunarity>
+ <name>dust ridges</name>
+ <noiseType>ridged</noiseType>
+ <octaves>8</octaves>
+ <offset>1</offset>
+ <outerColor>0 0 0 1</outerColor>
+ <powerAmount>0.2</powerAmount>
+ <previewTextureSize>512</previewTextureSize>
+ <scale>0.25</scale>
+ <seed>2626</seed>
+ <shelfAmount>0.5</shelfAmount>
+ <sourceBlendFactor>src_alpha</sourceBlendFactor>
+ <type>noise</type>
+ </layer>
+</spacescapelayers>
diff --git a/sky/sky30.xml b/sky/sky30.xml new file mode 100644 index 0000000..644693f --- /dev/null +++ b/sky/sky30.xml @@ -0,0 +1,426 @@ +<?xml version="1.0" encoding="utf-8" ?> +<spacescapelayers> + <layer> + <destBlendFactor>one</destBlendFactor> + <farColor>0 0 0 1</farColor> + <maskEnabled>false</maskEnabled> + <maskGain>0.5</maskGain> + <maskLacunarity>2</maskLacunarity> + <maskNoiseType>fbm</maskNoiseType> + <maskOctaves>1</maskOctaves> + <maskOffset>1</maskOffset> + <maskPower>1</maskPower> + <maskScale>1</maskScale> + <maskSeed>1</maskSeed> + <maskThreshold>1</maskThreshold> + <name>point stars white</name> + <nearColor>1 1 1 1</nearColor> + <numPoints>10000</numPoints> + <pointSize>1</pointSize> + <seed>1000</seed> + <sourceBlendFactor>one</sourceBlendFactor> + <type>points</type> + </layer> + <layer> + <destBlendFactor>one</destBlendFactor> + <farColor>0 0 0 1</farColor> + <maskEnabled>false</maskEnabled> + <maskGain>0.5</maskGain> + <maskLacunarity>2</maskLacunarity> + <maskNoiseType>fbm</maskNoiseType> + <maskOctaves>1</maskOctaves> + <maskOffset>1</maskOffset> + <maskPower>1</maskPower> + <maskScale>1</maskScale> + <maskSeed>1</maskSeed> + <maskThreshold>1</maskThreshold> + <name>point stars yellow</name> + <nearColor>1 1 0.752941 1</nearColor> + <numPoints>10000</numPoints> + <pointSize>1</pointSize> + <seed>1001</seed> + <sourceBlendFactor>one</sourceBlendFactor> + <type>points</type> + </layer> + <layer> + <destBlendFactor>one</destBlendFactor> + <farColor>0 0 0 1</farColor> + <maskEnabled>false</maskEnabled> + <maskGain>0.5</maskGain> + <maskLacunarity>2</maskLacunarity> + <maskNoiseType>fbm</maskNoiseType> + <maskOctaves>1</maskOctaves> + <maskOffset>1</maskOffset> + <maskPower>1</maskPower> + <maskScale>1</maskScale> + <maskSeed>1</maskSeed> + <maskThreshold>1</maskThreshold> + <name>point stars green</name> + <nearColor>0.752941 1 0.752941 1</nearColor> + <numPoints>10000</numPoints> + <pointSize>1</pointSize> + <seed>1002</seed> + <sourceBlendFactor>one</sourceBlendFactor> + <type>points</type> + </layer> + <layer> + <destBlendFactor>one</destBlendFactor> + <farColor>0 0 0 1</farColor> + <maskEnabled>false</maskEnabled> + <maskGain>0.5</maskGain> + <maskLacunarity>2</maskLacunarity> + <maskNoiseType>fbm</maskNoiseType> + <maskOctaves>1</maskOctaves> + <maskOffset>1</maskOffset> + <maskPower>1</maskPower> + <maskScale>1</maskScale> + <maskSeed>1</maskSeed> + <maskThreshold>1</maskThreshold> + <name>point stars white large</name> + <nearColor>1 1 1 1</nearColor> + <numPoints>2500</numPoints> + <pointSize>2</pointSize> + <seed>2001</seed> + <sourceBlendFactor>one</sourceBlendFactor> + <type>points</type> + </layer> + <layer> + <destBlendFactor>one</destBlendFactor> + <farColor>0 0 0 1</farColor> + <maskEnabled>false</maskEnabled> + <maskGain>0.5</maskGain> + <maskLacunarity>2</maskLacunarity> + <maskNoiseType>fbm</maskNoiseType> + <maskOctaves>1</maskOctaves> + <maskOffset>1</maskOffset> + <maskPower>1</maskPower> + <maskScale>1</maskScale> + <maskSeed>1</maskSeed> + <maskThreshold>1</maskThreshold> + <name>point stars yellow large</name> + <nearColor>1 1 0.752941 1</nearColor> + <numPoints>2500</numPoints> + <pointSize>2</pointSize> + <seed>2002</seed> + <sourceBlendFactor>one</sourceBlendFactor> + <type>points</type> + </layer> + <layer> + <destBlendFactor>one</destBlendFactor> + <farColor>0 0 0 1</farColor> + <maskEnabled>false</maskEnabled> + <maskGain>0.5</maskGain> + <maskLacunarity>2</maskLacunarity> + <maskNoiseType>fbm</maskNoiseType> + <maskOctaves>1</maskOctaves> + <maskOffset>1</maskOffset> + <maskPower>1</maskPower> + <maskScale>1</maskScale> + <maskSeed>1</maskSeed> + <maskThreshold>1</maskThreshold> + <name>point stars green large</name> + <nearColor>0.752941 1 0.752941 1</nearColor> + <numPoints>2500</numPoints> + <pointSize>2</pointSize> + <seed>2003</seed> + <sourceBlendFactor>one</sourceBlendFactor> + <type>points</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <farColor>0.768628 0.768628 0.768628 1</farColor> + <maskEnabled>false</maskEnabled> + <maskGain>0.5</maskGain> + <maskLacunarity>2</maskLacunarity> + <maskNoiseType></maskNoiseType> + <maskOctaves>1</maskOctaves> + <maskOffset>1</maskOffset> + <maskPower>1</maskPower> + <maskScale>1</maskScale> + <maskSeed>1</maskSeed> + <maskThreshold>0</maskThreshold> + <maxSize>0.01</maxSize> + <minSize>0.002</minSize> + <name>billboard stars white</name> + <nearColor>1 1 1 1</nearColor> + <numBillboards>250</numBillboards> + <seed>4001</seed> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <texture>osirion-flare-10.png</texture> + <type>billboards</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <farColor>1 1 0 1</farColor> + <maskEnabled>false</maskEnabled> + <maskGain>0.5</maskGain> + <maskLacunarity>2</maskLacunarity> + <maskNoiseType></maskNoiseType> + <maskOctaves>1</maskOctaves> + <maskOffset>1</maskOffset> + <maskPower>1</maskPower> + <maskScale>1</maskScale> + <maskSeed>1</maskSeed> + <maskThreshold>0</maskThreshold> + <maxSize>0.01</maxSize> + <minSize>0.002</minSize> + <name>billboard stars yellow</name> + <nearColor>1 1 0.752941 1</nearColor> + <numBillboards>250</numBillboards> + <seed>4002</seed> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <texture>osirion-flare-02.png</texture> + <type>billboards</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <farColor>0.372549 0.498039 0.372549 1</farColor> + <maskEnabled>false</maskEnabled> + <maskGain>0.5</maskGain> + <maskLacunarity>2</maskLacunarity> + <maskNoiseType></maskNoiseType> + <maskOctaves>1</maskOctaves> + <maskOffset>1</maskOffset> + <maskPower>1</maskPower> + <maskScale>1</maskScale> + <maskSeed>1</maskSeed> + <maskThreshold>0</maskThreshold> + <maxSize>0.01</maxSize> + <minSize>0.002</minSize> + <name>billboard stars white copy</name> + <nearColor>0.752941 1 0.752941 1</nearColor> + <numBillboards>250</numBillboards> + <seed>4003</seed> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <texture>osirion-flare-04.png</texture> + <type>billboards</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.02</ditherAmount> + <gain>0.85</gain> + <innerColor>1 1 1 1</innerColor> + <lacunarity>16</lacunarity> + <name>spots white</name> + <noiseType>ridged</noiseType> + <octaves>8</octaves> + <offset>1</offset> + <outerColor>0 0 0 1</outerColor> + <powerAmount>1</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>0.1</scale> + <seed>81</seed> + <shelfAmount>0.9</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.02</ditherAmount> + <gain>0.85</gain> + <innerColor>0 0.752941 0 1</innerColor> + <lacunarity>16</lacunarity> + <name>spots green</name> + <noiseType>ridged</noiseType> + <octaves>8</octaves> + <offset>1</offset> + <outerColor>0 0 0 1</outerColor> + <powerAmount>1</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>0.1</scale> + <seed>82</seed> + <shelfAmount>0.9</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.025</ditherAmount> + <gain>0.85</gain> + <innerColor>0 1 1 1</innerColor> + <lacunarity>16</lacunarity> + <name>spots cyan</name> + <noiseType>ridged</noiseType> + <octaves>8</octaves> + <offset>1</offset> + <outerColor>0 0 0 1</outerColor> + <powerAmount>1</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>0.1</scale> + <seed>83</seed> + <shelfAmount>0.9</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.02</ditherAmount> + <gain>0.85</gain> + <innerColor>1 1 0.752941 1</innerColor> + <lacunarity>16</lacunarity> + <name>spots yellow</name> + <noiseType>ridged</noiseType> + <octaves>8</octaves> + <offset>1</offset> + <outerColor>0 0 0 1</outerColor> + <powerAmount>1</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>0.1</scale> + <seed>84</seed> + <shelfAmount>0.9</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.02</ditherAmount> + <gain>0.85</gain> + <innerColor>0 0.501961 0 1</innerColor> + <lacunarity>16</lacunarity> + <name>spots green dark</name> + <noiseType>ridged</noiseType> + <octaves>8</octaves> + <offset>1</offset> + <outerColor>0 0 0 1</outerColor> + <powerAmount>1</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>0.1</scale> + <seed>85</seed> + <shelfAmount>0.9</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.03</ditherAmount> + <gain>2</gain> + <innerColor>0 0 0 1</innerColor> + <lacunarity>2.5</lacunarity> + <name>background dust</name> + <noiseType>fbm</noiseType> + <octaves>4</octaves> + <offset>1</offset> + <outerColor>0 0 0 1</outerColor> + <powerAmount>1</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>0.25</scale> + <seed>16</seed> + <shelfAmount>0.25</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.03</ditherAmount> + <gain>1</gain> + <innerColor>1 1 0 1</innerColor> + <lacunarity>5</lacunarity> + <name>nebula II yellow</name> + <noiseType>fbm</noiseType> + <octaves>4</octaves> + <offset>1</offset> + <outerColor>0 0 0 1</outerColor> + <powerAmount>1</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>1</scale> + <seed>43563</seed> + <shelfAmount>0.5</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.03</ditherAmount> + <gain>1</gain> + <innerColor>0.752941 0.345098 0 1</innerColor> + <lacunarity>5</lacunarity> + <name>nebula II orange</name> + <noiseType>fbm</noiseType> + <octaves>2</octaves> + <offset>1</offset> + <outerColor>0 0 0 1</outerColor> + <powerAmount>1</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>1</scale> + <seed>43563</seed> + <shelfAmount>0.45</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.03</ditherAmount> + <gain>0.4</gain> + <innerColor>0 0 0 1</innerColor> + <lacunarity>4</lacunarity> + <name>nebula I dust mask</name> + <noiseType>fbm</noiseType> + <octaves>8</octaves> + <offset>1</offset> + <outerColor>0 0 0 1</outerColor> + <powerAmount>2.5</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>0.5</scale> + <seed>10128</seed> + <shelfAmount>0.5</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.03</ditherAmount> + <gain>0.4</gain> + <innerColor>1 1 0 1</innerColor> + <lacunarity>4</lacunarity> + <name>nebula I yellow</name> + <noiseType>fbm</noiseType> + <octaves>8</octaves> + <offset>1</offset> + <outerColor>0 0 0 1</outerColor> + <powerAmount>2</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>0.5</scale> + <seed>10128</seed> + <shelfAmount>0.55</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.03</ditherAmount> + <gain>0.5</gain> + <innerColor>0 0.752941 0 1</innerColor> + <lacunarity>3.5</lacunarity> + <name>nebula I green</name> + <noiseType>fbm</noiseType> + <octaves>6</octaves> + <offset>1</offset> + <outerColor>0 0 0 1</outerColor> + <powerAmount>0.5</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>0.5</scale> + <seed>10128</seed> + <shelfAmount>0</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> + <layer> + <destBlendFactor>one_minus_src_alpha</destBlendFactor> + <ditherAmount>0.05</ditherAmount> + <gain>0.75</gain> + <innerColor>0 0 0 1</innerColor> + <lacunarity>8</lacunarity> + <name>nebula I dust ridges</name> + <noiseType>ridged</noiseType> + <octaves>12</octaves> + <offset>1</offset> + <outerColor>0 0 0 1</outerColor> + <powerAmount>0.3</powerAmount> + <previewTextureSize>512</previewTextureSize> + <scale>0.5</scale> + <seed>10084</seed> + <shelfAmount>0.75</shelfAmount> + <sourceBlendFactor>src_alpha</sourceBlendFactor> + <type>noise</type> + </layer> +</spacescapelayers> |