diff options
Diffstat (limited to 'base')
-rw-r--r-- | base/ini/ships.ini | 48 | ||||
-rw-r--r-- | base/ini/weapons.ini | 82 | ||||
-rw-r--r-- | base/ini/zones/antwerp.ini | 5 | ||||
-rw-r--r-- | base/ini/zones/ghant.ini | 2 | ||||
-rw-r--r-- | base/maps/colonial/custodian.map | 40 | ||||
-rw-r--r-- | base/maps/merchant/matrix.map | 61 | ||||
-rw-r--r-- | base/maps/merchant/scalar.map | 27 |
7 files changed, 195 insertions, 70 deletions
diff --git a/base/ini/ships.ini b/base/ini/ships.ini index 6861793..6fba725 100644 --- a/base/ini/ships.ini +++ b/base/ini/ships.ini @@ -159,7 +159,29 @@ strafe = 0.3 turn = 15 roll = 15 -info=Known for its speed and maneuverability, the Tiger class interceptor was selected by the Colonial Militia as its primary light figher. +info=Known for its speed and maneuverability, the Tiger class interceptor was selected by the Colonial Militia as its primary interceptor. + + +; ---- Lancer mark II ---------------------------------------------- ; + +[ship] +label=lancer +name=Lancer mkII +template=ship_medium +model=maps/colonial/lancer +jumpdrive=no +price=54000 +cargo=16 + +thrust = 4.1 +impulse = 20 +strafe = 0.3 +turn = 60 +roll = 60 + +info=The 'Lancer mkII' strike fighter is an overhaul of the original design, +info=built with dual energy cannons standard, +info=and a beam cannon mount to fight frigates and other small capital ships. ; ---- Custodian --------------------------------------------------- ; @@ -230,30 +252,6 @@ roll = 12 info= info= -; ---- Lancer mark II ---------------------------------------------- ; -; TODO retire or move to different faction - -[ship] -label=lancer -name=Lancer mkII -template=ship_medium -model=maps/colonial/lancer -jumpdrive=no -price=54000 -cargo=16 - -thrust = 4.1 -impulse = 20 -strafe = 0.3 -turn = 60 -roll = 60 - -info=The 'Lancer mkII' is the primary Colonial strike fighter. -info=It is built with quad energy cannons standard, and an optional light beam cannon can be mounted to the underside. -info= -info=The mark II is an overhaul of the original design, including a beam cannon mount point for fighting frigates and other small capital ships. -info=It also includes an improved power plant and better handling. - ; ------------------------------------------------------------------ ; ; TRAINS ; ------------------------------------------------------------------ ; diff --git a/base/ini/weapons.ini b/base/ini/weapons.ini index 6025f97..b968309 100644 --- a/base/ini/weapons.ini +++ b/base/ini/weapons.ini @@ -28,11 +28,9 @@ name=Smart mine price=15000 damage=250 -; ------------------------------------------------------------------ -; CANNONS -; ; ------------------------------------------------------------------ +; BLASTERS ; blasters are used by the Colonial Militia [cannon] @@ -46,7 +44,7 @@ level=1 ; speed of a projectile generated by this weapon, in meters per second speed=2000 ; interval between two consecutive shots, in milliseconds - interval=100 + interval=200 ; range is the distance a projectile can travel before it dies, in meters range=9000 ; lifespan of a single projectile, in milliseconds (setting range sets lifespan) @@ -69,19 +67,20 @@ level=8 ; speed of a projectile generated by this weapon, in meters per second speed=2000 ; interval between two consecutive shots, in milliseconds - interval=100 + interval=200 ; range is the distance a projectile can travel before it dies, in meters range=9000 ; lifespan of a single projectile, in milliseconds (setting range sets lifespan) ; lifespan=5000 ; damage done by the projectile - damage=15 + damage=10 ; projectile model model=blaster2 ; sound to play if the projectile is fired sound=blaster ; ------------------------------------------------------------------ +; LASERS ; lasers are used by Merchants [cannon] @@ -151,7 +150,56 @@ level=15 model=laser2 ; sound to play if the projectile is fired sound=laser + + +[turret] +label=turretlaser1 +name=Laser turret +price=25000 +level=5 + + [projectile] + ; speed of a projectile generated by this weapon, in meters per second + speed=1500 + ; interval between two consecutive shots, in milliseconds + interval=500 + ; range is the distance a projectile can travel before it dies, in meters + range=7500 + ; lifespan of a single projectile, in milliseconds (setting range sets lifespan) + ; lifespan=5000 + ; damage done by the projectile + damage=10 + ; projectile model + model=laser1 + ; sound to play if the projectile is fired + sound=laser +[turret] +label=turretlaser2 +name=Improved laser turret +price=50000 +level=15 + + [projectile] + ; speed of a projectile generated by this weapon, in meters per second + speed=1500 + ; interval between two consecutive shots, in milliseconds + interval=500 + ; range is the distance a projectile can travel before it dies, in meters + range=7500 + ; lifespan of a single projectile, in milliseconds (setting range sets lifespan) + ; lifespan=5000 + ; damage done by the projectile + damage=15 + ; projectile model + model=laser2 + ; sound to play if the projectile is fired + sound=laser + +; ------------------------------------------------------------------ +; NEUTRON +; Neutron-based weapons are used by ? + [cannon] label=neutron1 name=Neutron Cannon @@ -174,11 +222,15 @@ level=25 ; sound to play if the projectile is fired sound=neutron +; ------------------------------------------------------------------ +; METRION +; Metrion-based weapons are overpowered + [cannon] label=metrion1 name=Metrion Accelerator price=150000 -level=20 +level=45 [projectile] ; speed of a projectile generated by this weapon, in meters per second @@ -195,19 +247,3 @@ level=20 model=metrion1 ; sound to play if the projectile is fired sound=metrion - -; ------------------------------------------------------------------ -; TURRETS -; - -[turret] -label=defenselaser1 -name=Defense laser -price=25000 -level=5 - -[turret] -label=defenselaser2 -name=Advanced Defense laser -price=50000 -level=15 diff --git a/base/ini/zones/antwerp.ini b/base/ini/zones/antwerp.ini index 2f6be63..4ce8ac8 100644 --- a/base/ini/zones/antwerp.ini +++ b/base/ini/zones/antwerp.ini @@ -45,6 +45,9 @@ location=512 -512 0 [ship] label=tiger + [ship] + label=lancer + [cargo] label=liquor price=425 @@ -93,7 +96,7 @@ dock=yes ; available ship types [ship] - label=tiger + label=lancer [ship] label=custodian diff --git a/base/ini/zones/ghant.ini b/base/ini/zones/ghant.ini index af75248..43a3fda 100644 --- a/base/ini/zones/ghant.ini +++ b/base/ini/zones/ghant.ini @@ -129,7 +129,7 @@ info=fiscal climate of the Independent Colonies. amount=-1 [weapon] - label=laser2 + label=turretlaser1 amount=-1 ; ------------------------------------------------------------------ diff --git a/base/maps/colonial/custodian.map b/base/maps/colonial/custodian.map index 5e5de8e..2b07934 100644 --- a/base/maps/colonial/custodian.map +++ b/base/maps/colonial/custodian.map @@ -7747,3 +7747,43 @@ "model" "maps/colonial/sections/colonial_window_medium" "angles" "44.999996 90.000000 0.000000" } +// entity 169 +{ +"classname" "location_turret" +"origin" "-192.000000 -1032.000000 128.000000" +"angle" "-89.999992" +} +// entity 170 +{ +"classname" "location_turret" +"origin" "1792.000000 -1032.000000 128.000000" +"angle" "-89.999992" +} +// entity 171 +{ +"classname" "location_turret" +"origin" "-192.000000 1032.000000 128.000000" +"angle" "90.000000" +} +// entity 172 +{ +"classname" "location_turret" +"origin" "1792.000000 1032.000000 128.000000" +"angle" "90.000000" +} +// entity 173 +{ +"classname" "location_cannon" +"origin" "4104.000000 -288.000000 -448.000000" +} +// entity 174 +{ +"classname" "location_cannon" +"origin" "4104.000000 -736.000000 -448.000000" +} +// entity 175 +{ +"classname" "location_turret" +"origin" "-1024.000000 -16.000000 -584.000000" +"angles" "90.000000 0.000000 -0.000000" +} diff --git a/base/maps/merchant/matrix.map b/base/maps/merchant/matrix.map index 29a1233..8787bbe 100644 --- a/base/maps/merchant/matrix.map +++ b/base/maps/merchant/matrix.map @@ -4264,11 +4264,11 @@ colors/grey25_shiny // entity 13 { "classname" "light" -"origin" "192.000000 0.000000 136.000000" +"origin" "-384.000000 0.000000 -88.000000" "light" "8" "spawnflags" "9" "time" ".1" -"offset" ".25" +"offset" ".35" "frequency" ".5" } // entity 14 @@ -5917,19 +5917,14 @@ colors/grey25_shiny // entity 42 { "classname" "location_cannon" -"origin" "264.000000 0.000000 152.000000" -} -// entity 43 -{ -"classname" "location_cannon" "origin" "480.000000 200.000000 0.000000" } -// entity 44 +// entity 43 { "classname" "location_cannon" "origin" "480.000000 -200.000000 0.000000" } -// entity 45 +// entity 44 { "classname" "light" "origin" "-96.000000 0.000000 136.000000" @@ -5938,8 +5933,40 @@ colors/grey25_shiny "time" ".2" "offset" ".7" } +// entity 45 +{ +"classname" "light" +"origin" "-192.000000 0.000000 -88.000000" +"light" "8" +"spawnflags" "9" +"time" ".1" +"offset" ".1" +"frequency" ".5" +} // entity 46 { +"classname" "location_turret" +"origin" "0.000000 0.000000 -136.000000" +"angles" "90.000000 0.000000 -0.000000" +} +// entity 47 +{ +"classname" "location_turret" +"origin" "0.000000 0.000000 136.000000" +"angles" "-90.000000 0.000000 -0.000000" +} +// entity 48 +{ +"classname" "light" +"origin" "192.000000 0.000000 136.000000" +"light" "8" +"spawnflags" "9" +"time" ".1" +"offset" ".25" +"frequency" ".5" +} +// entity 49 +{ "classname" "light" "origin" "-192.000000 0.000000 136.000000" "light" "8" @@ -5948,13 +5975,23 @@ colors/grey25_shiny "offset" "1.25" "frequency" ".5" } -// entity 47 +// entity 50 { "classname" "light" -"origin" "0.000000 0.000000 136.000000" +"origin" "192.000000 0.000000 -88.000000" +"light" "8" +"spawnflags" "9" +"time" ".1" +"offset" ".1" +"frequency" ".5" +} +// entity 51 +{ +"classname" "light" +"origin" "384.000000 0.000000 -88.000000" "light" "8" "spawnflags" "9" "time" ".1" -"offset" ".75" +"offset" ".35" "frequency" ".5" } diff --git a/base/maps/merchant/scalar.map b/base/maps/merchant/scalar.map index b39a82b..f21c177 100644 --- a/base/maps/merchant/scalar.map +++ b/base/maps/merchant/scalar.map @@ -2007,10 +2007,11 @@ colors/grey75 // entity 9 { "classname" "light" -"origin" "-176.000000 0.000000 -26.000000" +"origin" "-176.000000 -32.000000 -26.000000" "light" "4" "time" "0.1" "spawnflags" "1" +"offset" ".15" } // entity 10 { @@ -2122,24 +2123,34 @@ colors/grey75 // entity 24 { "classname" "location_cannon" -"origin" "64.000000 72.000000 16.000000" +"origin" "168.000000 0.000000 -8.000000" } // entity 25 { -"classname" "location_cannon" -"origin" "64.000000 -72.000000 16.000000" -} -// entity 26 -{ "classname" "fx_flare" "origin" "-66.000000 -72.000000 -24.000000" "spawnflags" "2" "radius" "16" } -// entity 27 +// entity 26 { "classname" "fx_flare" "origin" "-66.000000 72.000000 -24.000000" "spawnflags" "2" "radius" "16" } +// entity 27 +{ +"classname" "light" +"origin" "-176.000000 32.000000 -26.000000" +"light" "4" +"time" "0.1" +"spawnflags" "1" +"offset" ".65" +} +// entity 28 +{ +"classname" "location_turret" +"origin" "-176.000000 0.000000 -32.000000" +"angles" "90.000000 0.000000 -0.000000" +} |