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-rw-r--r--base/ini/ships.ini32
-rw-r--r--base/ini/templates.ini27
2 files changed, 33 insertions, 26 deletions
diff --git a/base/ini/ships.ini b/base/ini/ships.ini
index a8f2fc5..2b15ccb 100644
--- a/base/ini/ships.ini
+++ b/base/ini/ships.ini
@@ -1,4 +1,4 @@
-; ;
+;
; ships.ini
;
; global ship type definitions
@@ -6,6 +6,36 @@
;
; ------------------------------------------------------------------ ;
+; TEMPLATES
+; ------------------------------------------------------------------ ;
+
+; templates define default settings, like radius
+
+[template]
+label=ship_small
+radius=0.25
+
+[template]
+label=ship_medium
+radius=0.5
+
+[template]
+label=ship_large
+radius=1
+
+[template]
+label=ship_cruiser
+radius=5
+
+[template]
+label=ship_battleship
+radius=5
+
+[template]
+label=ship_capital
+radius=10
+
+; ------------------------------------------------------------------ ;
; MERCHANT
; ------------------------------------------------------------------ ;
diff --git a/base/ini/templates.ini b/base/ini/templates.ini
index 4bee8c5..c433682 100644
--- a/base/ini/templates.ini
+++ b/base/ini/templates.ini
@@ -1,7 +1,8 @@
;
; templates.ini
-; entity templates
;
+; entity templates define a set of default settings that
+; can be applied to an entity or ship type
; the navpoint template is used by the game code
[template]
@@ -14,27 +15,3 @@ radius=0.25
label=cargopod
model=maps/cargo/pod
radius=0.1
-
-[template]
-label=ship_small
-radius=0.25
-
-[template]
-label=ship_medium
-radius=0.5
-
-[template]
-label=ship_large
-radius=1
-
-[template]
-label=ship_cruiser
-radius=5
-
-[template]
-label=ship_battleship
-radius=5
-
-[template]
-label=ship_capital
-radius=10