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Project::OSiRiON
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2014-09-21Removed _shiny materials.Evan Goers
Updated materials to use the new shininess setting.
2012-11-18Added cannons to the sharkan.Stijn Buys
2012-01-13Fixed engines.Evan Goers
2012-01-13Merged engine_trail and engine_exhaust.Evan Goers
2011-07-16Add panel_01 and panel_02 textures, update sharkan.map to use these texturesMichael Rodenhurst
2011-01-05Refined CModel.Evan Goers
2010-12-23CModels for: Jumpgate, Tiger, SharkanMichael Rodenhurst
2010-11-18Modified some particle scripts to have multiple emitters..Evan Goers
All ship models corrected for recent svn changes regarding rotations. raider.map: Created brushwork out of most patch meshes to complete model. freighter.map: Added more structure to the model, still work in progress. inquisitor.map: Completely rebuilt cockpit. Increased width of the overall ship.
2010-11-14Various cosmetic changes to some models.Evan Goers
Some info for the talon.
2010-09-21Removed _shiny materials from most surfaces(except for engines/etc).Evan Goers
Tweaked generic_env2 a bit.
2009-08-23Corrected an issue on the sharkan.Evan Goers
Added Scalar for sale at helianthos.
2009-08-21Increased generic_env.png resolution.Evan Goers
Optimized sharkan. Changed merchant ships to use _shiny shaders. Added some more patches to talon.
2009-08-18updated sharkan engine soundStijn Buys
2009-08-11converted colonial models to q3 style brushesStijn Buys
2009-01-24updated sharkan by ThornStijn Buys
2008-12-07major reorganizationStijn Buys