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2011-08-09factory.map: more detail, full cmodel.Evan Goers
khorsand.ini: implemented use of factory.map for kerman station.
2011-08-08New factory station model.Evan Goers
2011-07-31reverted flare->light changeEvan Goers
2011-07-31updated crystalsEvan Goers
changed jumpgate flare to a light
2011-07-26Added cmodel for outpost.Evan Goers
2011-07-26New colonial outpost station.Evan Goers
2011-07-20Gave various models new textures.Evan Goers
2011-07-16Add panel_01 and panel_02 textures, update sharkan.map to use these texturesMichael Rodenhurst
2011-06-09lancer.map: added more detail.Evan Goers
ships.ini: tweaked a few more ships for better control.
2011-06-09Tweaked some ships to be more responsive. Corrected an issue with the tiger ↵Evan Goers
cmodel and added some detail..
2011-06-09Added missing cmodel.Evan Goers
2011-06-09Fixed cmodel. Added some detail.Evan Goers
2011-05-19Updated wagon. Added a random crate model.Evan Goers
2011-05-19fixed light flares on galaxy.Evan Goers
added 'wagon' colonial cargo transport vessel.
2011-05-06Corrected Ikarus clip mess.Stijn Buys
2011-05-05Added clip and func_rotate clip to Ikarus, enabled complex collision on the ↵Stijn Buys
entity.
2011-04-15Changed some alexandria details into submodels.Evan Goers
2011-03-16regula_storage.map: fixed lights, collision model.Evan Goers
alexandria_storage.map: nearly complete overhaul of brushes, cmodel. vector.map: optimized some patch meshes.
2011-03-10Fixed an oops with the collision model.Evan Goers
2011-03-02Totally tubular collision for some of the structure that needed it badly.Evan Goers
2011-03-02Whoops, included an autosave.map on accident.Evan Goers
2011-03-02Complete re-design of Alexandria Station.Evan Goers
Added a collision model for the civilian_starscraper.
2011-03-02Additional detail to all the docks. Thanks Supertanker for the insight.Evan Goers
2011-03-01Collision Model.Evan Goers
2011-03-01Whoops, forgot location_docks.Evan Goers
2011-03-01New Custodian model. 90% complete. Structure is complete with some detail ↵Evan Goers
but more is needed.
2011-02-10Refined and completed alexandria collision model.Evan Goers
2011-01-26Enable complex collision on Alexandria Station.Stijn Buys
2011-01-06Use assortment of bright and non-bright glass.Evan Goers
2011-01-05Refined CModel.Evan Goers
2011-01-05CModel.Evan Goers
2011-01-05Fixed sparklies on tiger.map.Evan Goers
2011-01-04Converted many window surfaces to patches.Evan Goers
Re-exported generic_env for more correct colors.
2010-12-24CModels: Alexandria Storage, Lancer, TridentMichael Rodenhurst
2010-12-23CModels for: Jumpgate, Tiger, SharkanMichael Rodenhurst
2010-12-21Collision models: custodian, regula, regula_storageMichael Rodenhurst
2010-12-08Added noise sound loop for Kvalsund, updated Alexandria patch meshes, ↵Stijn Buys
updated engine sound loop 5.
2010-12-08ships.ini: removed archangel, added lancer colonial fighter.Evan Goers
archangel.map: removed. lancer.map: lancer colonial fighter. glass.shader: disabled lighting on all glass materials.
2010-12-07alexandria.map: made the window glass glassier.Evan Goers
shootingstar.map: changed the lights a bit.
2010-12-03Added Kvalsund mining operations, adjusted texture scale on Helianthos' ↵Stijn Buys
solar panels.
2010-11-30Removed crate .map model. added strobe lights to Regula.Stijn Buys
2010-11-30Added new 'archangel' ship. Still *very* WIP.Evan Goers
2010-11-29Updated many models with patches.Evan Goers
2010-11-27regula.map: modified to use patch meshes.Evan Goers
avenger_cockpit.map: switched cockpit glass to patch mesh. avenger_engine.map: remade rotating engine parts with patch meshes. researchstation.map: removed old patch meshes.
2010-11-27alexandria.map: converted majority of structure into patch meshes.Evan Goers
talon.map: began conversion of some wing structure to patch meshes.
2010-11-25intro.ini: changed tsukhan intro a bit and gave all intros default star coronas.Evan Goers
tiger.map: added more detail. regula.map: increased tube poly count. tsukhan_central: added lights and changed city glass texture. civilian_starscraper.map: added lights. civilian_housing.map: added lights and some extra detail.
2010-11-24unknown.ini: gave faction sizes, etc.Evan Goers
ships.ini: added 'tiger' colonial light fighter. ghant.ini: gave 'tiger' to battleship custodian buy menu. tiger.map: new colonial light fighter.
2010-11-18Modified some particle scripts to have multiple emitters..Evan Goers
All ship models corrected for recent svn changes regarding rotations. raider.map: Created brushwork out of most patch meshes to complete model. freighter.map: Added more structure to the model, still work in progress. inquisitor.map: Completely rebuilt cockpit. Increased width of the overall ship.
2010-11-14Various cosmetic changes to some models.Evan Goers
Some info for the talon.
2010-09-21Removed _shiny materials from most surfaces(except for engines/etc).Evan Goers
Tweaked generic_env2 a bit.