Age | Commit message (Collapse) | Author |
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jupiter.map: fixed a stupid mistake with one of the engines.
glass.shader: doubled brightness of purple material.
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avenger_cockpit.map: changed glass material.
jupiter.map: various detail changes.
kvalsund.map: added a spinning fan to the side.
glass.shader: changed the plain glass material to use the skybox.
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avenger_engine.map: changed materials on some surfaces.
jupiter.map: fixed lights, changed some parts to patches.
colossus.map: added some strobe lights.
flare04.png: remade from scratch(no longer stolen from trem :)).
glass_env.png: added some shapes to look more reflective.
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All ship models corrected for recent svn changes regarding rotations.
raider.map: Created brushwork out of most patch meshes to complete model.
freighter.map: Added more structure to the model, still work in progress.
inquisitor.map: Completely rebuilt cockpit. Increased width of the overall ship.
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Modularized the Archer and Longbow fighters.
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Tweaked generic_env2 a bit.
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Added some variations of window.png, with different background colors.
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jupiter).
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Updated some ships to use some patch meshes.
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Changed/added trails on raider, interceptor.
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Updated lots of models for the new glass shaders.
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Updated pod, hades, researchstation, jupiter for new materials.
Fixed colors.shader, common.shader.
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Updated shootingstar, avenger, researchstation, jupiter, ravager,
heavycruiser, and destroyer.
Added proposed shaders.
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Updated vector, avenger.
Added shootingstar, jupiter.
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