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Project::OSiRiON
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2014-09-21Removed _shiny materials.Evan Goers
Updated materials to use the new shininess setting.
2011-01-06Use assortment of bright and non-bright glass.Evan Goers
2011-01-04Converted many window surfaces to patches.Evan Goers
Re-exported generic_env for more correct colors.
2011-01-04added details. added CModel.Evan Goers
2010-11-27regula.map: modified to use patch meshes.Evan Goers
avenger_cockpit.map: switched cockpit glass to patch mesh. avenger_engine.map: remade rotating engine parts with patch meshes. researchstation.map: removed old patch meshes.
2010-10-21Convert researchstation.map completely to brushes(Patch meshes are preserved).Evan Goers
2010-10-20Reverted researchstation.map to former brush/patch structure.Evan Goers
Changed glass shaders to use an envmap.
2010-10-20Edited some ships.Evan Goers
Split the researchstation model into a separate ase model.
2009-08-11Converted some ships to Q3 map format.Evan Goers
Updated some ships to use some patch meshes.
2009-02-08Updated researchstation.Evan Goers
Fixed a stupid mistake in red and red_bright materials.
2009-02-08Changed osirion.game to be more generic.Evan Goers
Updated pod, hades, researchstation, jupiter for new materials. Fixed colors.shader, common.shader.
2009-02-07Updated entities.def with complete func_rotate documentation.Evan Goers
Updated shootingstar, avenger, researchstation, jupiter, ravager, heavycruiser, and destroyer. Added proposed shaders.
2009-02-05Updated researchstation.Evan Goers
2009-02-05Updated researchstation.Evan Goers
2009-02-05Updated researchstation.Evan Goers
2009-02-04Added Research Station.Evan Goers